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SIGGRAPH ASIA (Sketches)
2010
2010
2010
Keyphrases
Publications
2010
Sriranjan Rasakatla
Solar system and gravity using visual metaphors and simulations.
SIGGRAPH ASIA (Sketches)
(2010)
Katsuhisa Kanazawa
,
Kazushi Urabe
,
Tomoaki Moriya
,
Tokiichiro Takahashi
An image query-based approach for urban modeling.
SIGGRAPH ASIA (Sketches)
(2010)
Ramón Montoya-Vozmediano
Point-based hair global illumination.
SIGGRAPH ASIA (Sketches)
(2010)
Wee Teck Fong
,
Cher Jingting
,
Farzam Farbiz
,
Zhiyong Huang
impact simulation.
SIGGRAPH ASIA (Sketches)
(2010)
Graham Fyffe
Single-shot photometric stereo by spectral multiplexing.
SIGGRAPH ASIA (Sketches)
(2010)
Hwan-Soo Yoo
,
Seong-Whan Kim
,
Ok-Hue Cho
: an easy design tool of game event for rapid game development.
SIGGRAPH ASIA (Sketches)
(2010)
Xiaojuan Ning
,
Xiaopeng Zhang
,
Yinghui Wang
Automatic architecture model generation based on object hierarchy.
SIGGRAPH ASIA (Sketches)
(2010)
Koichiro Honda
,
Takeo Igarashi
NinjaEdit: simultaneous and consistent editing of an unorganized set of photographs (Copyright restrictions prevent ACM from providing the full text for this article).
SIGGRAPH ASIA (Sketches)
(2010)
Jo Skjermo
,
Torbjørn Hallgren
Virtual heritage production as a tool in education.
SIGGRAPH ASIA (Sketches)
(2010)
Di Cao
,
Rick Parent
Electrostatic dynamics interaction for cloth.
SIGGRAPH ASIA (Sketches)
(2010)
William Wai-Lam Ng
,
Clifford S. T. Choy
,
Daniel Pak-Kong Lun
,
Lap-Pui Chau
Synchronized partial-body motion graphs.
SIGGRAPH ASIA (Sketches)
(2010)
Rachel McDonnell
,
Martin Breidt
Face reality: investigating the Uncanny Valley for virtual faces.
SIGGRAPH ASIA (Sketches)
(2010)
Codruta O. Ancuti
,
Cosmin Ancuti
,
Chris Hermans
,
Philippe Bekaert
Fusion-based image and video decolorization: (Copyright restrictions prevent ACM from providing the full text for this article).
SIGGRAPH ASIA (Sketches)
(2010)
Takeshi Miura
,
Kazutaka Mitobe
,
Takaaki Kaiga
,
Takashi Yukawa
,
Katsubumi Tajima
,
Hideo Tamamoto
Derivation of dance similarity from balance characteristics.
SIGGRAPH ASIA (Sketches)
(2010)
Alexis Andre
OtoMushi: touching sound.
SIGGRAPH ASIA (Sketches)
(2010)
Vinh Ninh Dao
,
Masanori Sugimoto
A correspondence matching technique of dense checkerboard pattern for one-shot geometry acquisition.
SIGGRAPH ASIA (Sketches)
(2010)
Hyunjun Lee
,
Minsu Ahn
,
Seungyong Lee
Displaced subdivision surfaces of animated meshes.
SIGGRAPH ASIA (Sketches)
(2010)
Witawat Rungjiratananon
,
Yoshihiro Kanamori
,
Tomoyuki Nishita
Elastic rod simulation by chain shape matching with twisting effect.
SIGGRAPH ASIA (Sketches)
(2010)
ACM SIGGRAPH ASIA 2010 Sketches, Seoul, Republic of Korea, December 15-18, 2010
SIGGRAPH ASIA (Sketches)
(2010)
Kangying Cai
,
Weiwei Li
,
Weiliang Meng
,
Wencheng Wang
,
Zhibo Chen
,
Xin Zheng
Robust discovery of partial rigid symmetries on 3D models.
SIGGRAPH ASIA (Sketches)
(2010)
Tomoaki Moriya
,
Tokiichiro Takahashi
A real time computer model for wind-driven fallen snow.
SIGGRAPH ASIA (Sketches)
(2010)
Shinji Ogaki
Direct ray tracing of Phong Tessellation.
SIGGRAPH ASIA (Sketches)
(2010)
Arthur Niswar
,
Ee Ping Ong
,
Zhiyong Huang
Pose-invariant 3D face reconstruction from a single image.
SIGGRAPH ASIA (Sketches)
(2010)
Natapon Pantuwong
,
Masanori Sugimoto
Skeleton-growing: a vector-field-based 3D curve-skeleton extraction algorithm.
SIGGRAPH ASIA (Sketches)
(2010)
Weiming Dong
,
Guanbo Bao
,
Xiaopeng Zhang
,
Jean-Claude Paul
Fast local color transfer via dominant colors mapping.
SIGGRAPH ASIA (Sketches)
(2010)
David Komorowski
,
Vinod Melapudi
,
Darren Mortillaro
,
Gene S. Lee
A hybrid approach to facial rigging.
SIGGRAPH ASIA (Sketches)
(2010)
Jae-Ho Nah
,
Yoon-Sig Kang
,
Kwang-Jo Lee
,
Shin-Jun Lee
,
Tack-Don Han
,
Sung-Bong Yang
MobiRT: an implementation of OpenGL ES-based CPU-GPU hybrid ray tracer for mobile devices.
SIGGRAPH ASIA (Sketches)
(2010)
Lingfeng Yang
Modeling player performance in rhythm games.
SIGGRAPH ASIA (Sketches)
(2010)
Abhishek Dutta
,
William A. P. Smith
Minimal image sets for robust spherical gradient photometric stereo.
SIGGRAPH ASIA (Sketches)
(2010)
Gene S. Lee
Automated target selection for DrivenShape.
SIGGRAPH ASIA (Sketches)
(2010)
Toshiya Hachisuka
,
Henrik Wann Jensen
Parallel progressive photon mapping on GPUs.
SIGGRAPH ASIA (Sketches)
(2010)
Junming Jimmy Peng
,
Wolfgang Müller-Wittig
Understanding Ohm's law: enlightenment through augmented reality.
SIGGRAPH ASIA (Sketches)
(2010)
Chris Wyman
Interactive voxelized epipolar shadow volumes.
SIGGRAPH ASIA (Sketches)
(2010)
Clemens Sielaff
EmoCoW: an interface for real-time facial animation.
SIGGRAPH ASIA (Sketches)
(2010)
Jie Feng
,
Yang Liu
,
Bingfeng Zhou
Real-time stereo visual hull rendering using a multi-GPU-accelerated pipeline.
SIGGRAPH ASIA (Sketches)
(2010)
Denis Kravtsov
,
Oleg Fryazinov
,
Valery Adzhiev
,
Alexander A. Pasko
,
Peter Comninos
Real-time controlled metamorphosis of animated meshes using polygonal-functional hybrids.
SIGGRAPH ASIA (Sketches)
(2010)
Andrei Sherstyuk
,
Sally Olle
,
Jim Sink
Blue Mars chronicles: building for millions.
SIGGRAPH ASIA (Sketches)
(2010)
J. P. Lewis
,
Nebojsa Dragosavac
Stable and efficient differential inverse kinematics.
SIGGRAPH ASIA (Sketches)
(2010)
Shiming Zou
,
Hongxin Zhang
,
Xavier Granier
Shading-interval constraints for normal map editing.
SIGGRAPH ASIA (Sketches)
(2010)
René Weller
,
Gabriel Zachmann
ProtoSphere: a GPU-assisted prototype guided sphere packing algorithm for arbitrary objects.
SIGGRAPH ASIA (Sketches)
(2010)
Jae-Ho Nah
,
Jeong-Soo Park
,
Jin-Woo Kim
,
Chanmin Park
,
Tack-Don Han
Ordered depth-first layouts for ray tracing.
SIGGRAPH ASIA (Sketches)
(2010)
Kenneth Chan
,
Koji Mikami
,
Kunio Kondo
Measuring interest in linear single player FPS games.
SIGGRAPH ASIA (Sketches)
(2010)
Tae-Yong Kim
,
Oliver Palmer
,
Nathan Litke
Simulating bull drool in "Knight and Day".
SIGGRAPH ASIA (Sketches)
(2010)
Martin Breidt
,
Heinrich H. Bülthoff
,
Cristóbal Curio
Face models from noisy 3D cameras.
SIGGRAPH ASIA (Sketches)
(2010)
Shin'ichi Kawamoto
,
Tatsuo Yotsukura
,
Satoshi Nakamura
,
Junya Yamamoto
,
Tsunenori Shirahama
,
Hakuei Yamamoto
Integrating lip-synch into game production workflow: "Sengoku BASARA 3" (Copyright restrictions prevent ACM from providing the full text for this article).
SIGGRAPH ASIA (Sketches)
(2010)
Kazuki Kumagai
,
Tokiichiro Takahashi
PETICA: an interactive painting tool with 3D geometrical brushes.
SIGGRAPH ASIA (Sketches)
(2010)
Shinji Ogaki
,
Yusuke Tokuyoshi
,
Sebastian Schoellhammer
An empirical fur shader.
SIGGRAPH ASIA (Sketches)
(2010)
Kaori Kikuchi
,
Bruce Lamond
,
Abhijeet Ghosh
,
Pieter Peers
,
Paul E. Debevec
Free-form polarized spherical illumination reflectometry.
SIGGRAPH ASIA (Sketches)
(2010)
Martin Prazák
,
Rachel McDonnell
,
Carol O'Sullivan
Perceptual evaluation of human animation timewarping.
SIGGRAPH ASIA (Sketches)
(2010)
Matthias Nieser
,
Jonathan Palacios
,
Konrad Polthier
,
Eugene Zhang
Hexagonal global parameterization of arbitrary surfaces.
SIGGRAPH ASIA (Sketches)
(2010)