Login / Signup
Vinod Melapudi
ORCID
Publication Activity (10 Years)
Years Active: 2010-2023
Publications (10 Years): 3
Top Topics
Displacement Estimation
Real Time
Memory Efficient
Computer Graphics
Top Venues
SIGGRAPH Talks
</>
Publications
</>
Funshing Sin
,
Vinod Melapudi
,
Parag Havaldar
An Animator-Friendly Chain Simulator for In-Game Animations at Blizzard Entertainment.
SIGGRAPH Talks
(2023)
Vinod Melapudi
,
Parag Havaldar
Time and Memory Efficient Displacement Map Extraction.
SIGGRAPH Talks
(2021)
FunShing Sin
,
Parag Havaldar
,
Vinod Melapudi
Real Time Interactive Deformer Rig Evaluations in Maya using GPUs.
SIGGRAPH Talks
(2021)
David Komorowski
,
Vinod Melapudi
,
Darren Mortillaro
,
Gene S. Lee
A hybrid approach to facial rigging.
SIGGRAPH ASIA (Sketches)
(2010)