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SIGGRAPH Talks
2008
2014
2018
2024
2008
2024
Keyphrases
Publications
2024
Patrick Lin
,
Brian Boyd
Cinematography of Pixar's Win or Lose.
SIGGRAPH Talks
(2024)
Arunachalam Somasundaram
,
Chris De St. Jeor
Skin Wrinkle.
SIGGRAPH Talks
(2024)
Garth Long
,
Arisha Kumar
,
Ria Cheruvu
,
Paula Ramos
,
Dmitriy Pastushenkov
,
Zhuo Wu
,
Raymond Lo
Bringing Adventure Gaming to Life Using Real-Time Generative AI on Your PC.
SIGGRAPH Talks
(2024)
Brian Gossart
,
Olivier Pierre
,
Anne-Claire Leroux
,
Gregory Coelho
How to control Mayhem: The painted look of hair on TMNT.
SIGGRAPH Talks
(2024)
Nathan Fariss
Self Examination: Pixar's Adventures in Stop Motion.
SIGGRAPH Talks
(2024)
Theodore Kim
,
Yoehan Oh
,
Jacinda Tran
The Life and Legacy of Bui Tuong Phong.
SIGGRAPH Talks
(2024)
Marie Tollec
,
Mike Navarro
Making Magic with 3D Volume Style Transfer.
SIGGRAPH Talks
(2024)
Harmony Li
,
Angela McBride
,
Sari Rodrig
,
Gregory Culp
A Pipeline for Effective and Extensible Stylization.
SIGGRAPH Talks
(2024)
Andres Reyes Botello
,
Freddy Chávez Olmos
,
Juan Carlos Galindo
,
Weverton Alves
Practical Use of Machine Learning in Visual Effects and Animation.
SIGGRAPH Talks
(2024)
David Alve
,
Josh Carroll
The Real-Time Frontier: Stylized Feature Quality Storytelling in Unreal Engine.
SIGGRAPH Talks
(2024)
Stuart Bryson
,
Matthew C. Gong
,
Ben Kwa
Premo: Integrated Versioning.
SIGGRAPH Talks
(2024)
Eric M. Gomez
,
Greg Blascovich
Measuring how Project Starline improves remote communication with behavioral science.
SIGGRAPH Talks
(2024)
Avneet Kaur
,
Jennifer Stratton
Character Stylization in Disney's Wish.
SIGGRAPH Talks
(2024)
Natalie Doolittle
,
Krystle Quinn
,
Brian Chirls
Real-Time 3D Graphics for Health Impact: Interactive 3D IUD Insertion.
SIGGRAPH Talks
(2024)
Kristin Farrensteiner
,
Freddy Chaleur
,
Christopher Lorrimar Kilshaw
,
Gunjan Kathale
,
Francesca Galluzzi
,
Francesco DelFuoco
Performance driven Character Effects in "The Garfield Movie".
SIGGRAPH Talks
(2024)
Devi Klein
,
Josef B. Spjut
,
Ben Boudaoud
,
Joohwan Kim
On Smoothly Varying Frame Timing in First-Person Gaming.
SIGGRAPH Talks
(2024)
Jonathan Fiely
New Media for a New Generation of Deep Ocean Explorers.
SIGGRAPH Talks
(2024)
Jonathan Davies
,
Cheten Sharma
,
Nicholas New
Large Scale Sand Simulations on Under The Boardwalk.
SIGGRAPH Talks
(2024)
Bastien Arcelin
,
Nicolas Chaverou
Audio2Rig: Artist-oriented deep learning tool for facial and lip sync animation.
SIGGRAPH Talks
(2024)
Winnie Lin
,
Dmitriy Smirnov
,
Richard Smith
A Diffusion-Based Texturing Pipeline for Production-Grade Assets.
SIGGRAPH Talks
(2024)
Edwin Chang
,
Éric Lacroix
,
Aimei Kutt
Pixar's Win or Lose - Stylized FX in an Animated Series.
SIGGRAPH Talks
(2024)
Malika Khurana
,
Karthik Patanjali
,
Nick Bartzokas
Spatial storytelling in the Newsroom: Reconstructing news events in 3D.
SIGGRAPH Talks
(2024)
François Lord
An OpenUSD Production Pipeline with Very Little Coding: Empowering 3D artists with a parallel workflow using off-the-shelf software.
SIGGRAPH Talks
(2024)
Sean Flynn
,
Alexey Stomakhin
,
Joel Wretborn
,
Daniel White
Art Directable Underwater Explosion Simulation.
SIGGRAPH Talks
(2024)
Sergey Kosarevsky
,
Alexey Medvedev
Designing Mobile Rendering Engines with "Bindless" Vulkan.
SIGGRAPH Talks
(2024)
Vladimir Vladimirovich Lopatin
,
Elco Vossers
,
Hugh Malan-Revell
Simulation and Representation of Topology-Changing Rolling Waves for Massive Open Ocean Games.
SIGGRAPH Talks
(2024)
William Sokoloski
,
Cory Sivek
,
Arunachalam Somasundaram
,
Lakshika Udakandage
,
Kurt Phillips
,
Alexa Mahajan
,
Michael Juarez
,
Charles Edward Billingsley
A Modernization of the DreamWorks Feather System.
SIGGRAPH Talks
(2024)
Avneet Kaur
,
Jennifer Stratton
,
David Hutchins
,
Nikki Mull
Art-Directing Asha's Braids in Disney's Wish.
SIGGRAPH Talks
(2024)
Steven De Keninck
Look, Ma, No Matrices!
SIGGRAPH Talks
(2024)
Josefine Klintberg
,
Rasmus Haapaoja
An Artist-Friendly Method for Procedural Skin Generation and Visualisation in Houdini.
SIGGRAPH Talks
(2024)
Arjun Madhusudan
,
Josef B. Spjut
,
Ben Boudaoud
,
Joohwan Kim
,
Benjamin Watson
Studying Esports Competition: Piloting Methodology for User Studies During Tournaments.
SIGGRAPH Talks
(2024)
Brent Burley
,
Brian Green
,
Daniel Teece
Dynamic Screen Space Textures for Coherent Stylization.
SIGGRAPH Talks
(2024)
Arunachalam Somasundaram
,
Chris Michael
ENVIZ: DreamWorks GPU-Accelerated Interactive Environment Deformation and Visualization Toolset.
SIGGRAPH Talks
(2024)
Jacob Speirs
,
Christian Hoffman
,
Michael Nieves
,
Brenda Lin Zhang
Pixar's Inside Out 2: Character Rig Challenges & Techniques.
SIGGRAPH Talks
(2024)
Benjamin Dupin
,
Gaëtan Luzy
,
Nicolas Chaverou
Crowdabunga! The Crowd Challenges of TMNT: Mutant Mayhem.
SIGGRAPH Talks
(2024)
Erik Winquist
,
Phillip Leonhardt
,
Paul Story
,
Alex Nowotny
A New Kingdom: Weta FX Returns to The Planet of The Apes.
SIGGRAPH Talks
(2024)
Loup Vuarnesson
,
Bruno Herbelin
,
Olaf Blanke
Virtual Reality for inward contemplation.
SIGGRAPH Talks
(2024)
Jonghwan Hwang
,
Tzung-Da Tsai
,
Dan Ziegler
Sony Imageworks Animation Layout Workflow with Unreal Engine and OpenUSD.
SIGGRAPH Talks
(2024)
Vincent Serritella
,
Viktor Lundqvist
,
Matthew Webb
,
Taylor Shaw
,
Riley Niu
,
Zach Repasky
,
Robert Graf
,
Magnus Wrenninge
A Procedural Production System for Autonomous Vehicle Simulation.
SIGGRAPH Talks
(2024)
Milad Hosseini-Mozari
,
Krysti Nellermoe
Bridging the Gap: Immersive Environments for Resettlement.
SIGGRAPH Talks
(2024)
Harmony Li
,
George Rieckenberg
,
Neelima Karanam
,
Emily Vo
,
Kelsey Hurley
Optimizing Assets for Authoring and Consumption in USD.
SIGGRAPH Talks
(2024)
Guillaume Borgomano
Prompt to Anything?: Exploring Generative AI's Iterative Potential in Mapping Show Production.
SIGGRAPH Talks
(2024)
Tiange Wang
,
Xin Feng
Co-Presence, Connection and Co-Creation: Building Real-time Cross-person Neurofeedback Interactions.
SIGGRAPH Talks
(2024)
Neelima Karanam
,
Joel Einhorn
,
Emily Vo
,
Harmony Li
Creating the Wishes of Rosas.
SIGGRAPH Talks
(2024)
Weiqi Shi
,
Maurice Chu
,
Dario Kneubuehler
,
Ervin Teng
,
Adam Burr
,
Tallon Hodge
,
Ian Sachs
,
Andrew Kunz
End-to-end Automatic Body and Face Setup for Generative or User Created 3D Avatar.
SIGGRAPH Talks
(2024)
Alex Bereznyak
,
Mehdi Farrokhtala
Extensions of HyperPose: Echo, Savant, Loop.
SIGGRAPH Talks
(2024)
ACM SIGGRAPH 2024 Talks, SIGGRAPH 2024, Denver, CO, USA, 27 July 2024- 1 August 2024
SIGGRAPH Talks
(2024)
Alec Jacobson
Gender Diversity of Graphics Conference Leadership.
SIGGRAPH Talks
(2024)
Alex Bereznyak
Shadow of HyperPose: New Animation System.
SIGGRAPH Talks
(2024)
Tyler Fermelis
,
Kingman Gallagher
Polymorph, a minimal input procedural modeling tool for rapid prototyping of stop motion puppets at LAIKA.
SIGGRAPH Talks
(2024)