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Real Time Interactive Deformer Rig Evaluations in Maya using GPUs.
FunShing Sin
Parag Havaldar
Vinod Melapudi
Published in:
SIGGRAPH Talks (2021)
Keyphrases
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real time
graphics hardware
general purpose
gpu implementation
graphics processing units
computer vision
control system
computer graphics
realistic rendering
search engine
low cost
virtual reality
quality of service
multi camera
moving target
multimedia
live video
information retrieval
neural network