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FunShing Sin
Publication Activity (10 Years)
Years Active: 2021-2021
Publications (10 Years): 1
Top Topics
Graphics Hardware
Gpu Implementation
Real Time
Realistic Rendering
Top Venues
SIGGRAPH Talks
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Publications
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FunShing Sin
,
Parag Havaldar
,
Vinod Melapudi
Real Time Interactive Deformer Rig Evaluations in Maya using GPUs.
SIGGRAPH Talks
(2021)