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Future Play
2007
2010
2007
2010
Keyphrases
Publications
2010
Matthew Brehmer
,
T. C. Nicholas Graham
,
Tadeusz Stach
Activate your GAIM: a toolkit for input in active games.
Future Play
(2010)
David Owen
.
Future Play
(2010)
Carl Symborski
Improving content download performance in online virtual worlds.
Future Play
(2010)
Robert J. Hall
Cheating attacks and resistance techniques in GeoGame design.
Future Play
(2010)
Jean-Pierre Corriveau
,
Wei Shi
Teaching strategies to millenial students.
Future Play
(2010)
Jonas Schild
,
Maic Masuch
Game design for ad-hoc multi-touch gameplay on large tabletop displays.
Future Play
(2010)
Mela Kocher
,
P. J. Rusnak
,
Ken Eklund
Breaking boundaries: learning by ARG within an academic conference presentation.
Future Play
(2010)
Victoria McArthur
Virtual world professionals and avatar appearance codes.
Future Play
(2010)
Jiaming You
,
Michael Katchabaw
A flexible multi-model approach to psychosocial integration in non player characters in modern video games.
Future Play
(2010)
Lennart E. Nacke
Wiimote vs. controller: electroencephalographic measurement of affective gameplay interaction.
Future Play
(2010)
Donald H. House
,
Brian A. Malloy
,
Cory Buckley
The craft of computer programming: lifting the veil.
Future Play
(2010)
Jonathan Lam
,
Christopher Collins
,
Bill Kapralos
,
Andrew Hogue
,
Miguel Ángel García-Ruíz
Wiimote-controlled stereoscopic MRI visualization with sonic augmentation.
Future Play
(2010)
Grigore D. Pintilie
GLUBs: games for learning and understanding biology.
Future Play
(2010)
Kevin Tonon
,
Ronald Baecker
GameSoup: a two-stage game development environment.
Future Play
(2010)
Daniel Natapov
,
I. Scott MacKenzie
Gameplay evaluation of the trackball controller.
Future Play
(2010)
Douglas Wilson
,
Miguel Sicart
Now it's personal: on abusive game design.
Future Play
(2010)
Nicholas Taylor
,
Jennifer Jenson
,
Suzanne de Castell
Epidemic: e-learning goes viral.
Future Play
(2010)
Beth Aileen Lameman
,
Jason E. Lewis
,
Skawennati Fragnito
Skins 1.0: a curriculum for designing games with first nations youth.
Future Play
(2010)
Mike Ey
,
Joe Pietruch
,
David I. Schwartz
"Oh-No! Banjo": a case study in alternative game controllers.
Future Play
(2010)
David Scherfgen
,
Rainer Herpers
,
Timur Saitov
Single webcam 3D tracking for video games.
Future Play
(2010)
Beth Aileen Lameman
,
Magy Seif El-Nasr
,
Anders Drachen
,
Wendy Foster
,
Dinara Moura
,
Bardia Aghabeigi
User studies: a strategy towards a successful industry-academic relationship.
Future Play
(2010)
Annakaisa Kultima
,
Jaakko Stenros
Designing games for everyone: the expanded game experience model.
Future Play
(2010)
Nicholas Shim
,
Ronald Baecker
,
Jeremy P. Birnholtz
,
Karyn Moffatt
TableTalk Poker: an online social gaming environment for seniors.
Future Play
(2010)
Jaakko Stenros
Playing the system: using frame analysis to understand online play.
Future Play
(2010)
Kevin A. Harrigan
,
Karen Collins
,
Michael J. Dixon
,
Jonathan A. Fugelsang
Addictive gameplay: what casual game designers can learn from slot machine research.
Future Play
(2010)
Nis Bojin
Ludemes and the linguistic turn.
Future Play
(2010)
Huaxin Wei
Embedded narrative in game design.
Future Play
(2010)
Ian J. Livingston
,
Regan L. Mandryk
,
Kevin G. Stanley
Critic-proofing: how using critic reviews and game genres can refine heuristic evaluations.
Future Play
(2010)
Kevin G. Stanley
,
Ian J. Livingston
,
Alan Bandurka
,
Robert Kapiszka
,
Regan L. Mandryk
PiNiZoRo: a GPS-based exercise game for families.
Future Play
(2010)
Andrew Speers
,
Lowell Crotin
,
Douglas Stamp
,
Timothy Crawford
,
Tushar Goel
The virtual Jet Ski: a visual-physical motion simulation.
Future Play
(2010)
Lorna Rae Boschman
Exergames for adult users: a preliminary pilot study.
Future Play
(2010)
Janne Paavilainen
Critical review on video game evaluation heuristics: social games perspective.
Future Play
(2010)
Alex Monclou
,
Sayra Cristancho
,
Bill Kapralos
,
Adam Dubrowski
Serious games for analog telecommunications education.
Future Play
(2010)
Proceedings of the International Academic Conference on the Future of Game Design and Technology, Vancouver, BC, Canada, May 06 - 07, 2010
Future Play
(2010)
Chris Bateman
,
Lennart E. Nacke
The neurobiology of play.
Future Play
(2010)
Loutfouz Zaman
,
Daniel Natapov
,
Robert J. Teather
Touchscreens vs. traditional controllers in handheld gaming.
Future Play
(2010)
Farjana Z. Eishita
,
Kevin G. Stanley
THEEMPA: simple AR games using layar.
Future Play
(2010)
Daniel Natapov
,
I. Scott MacKenzie
The trackball controller: improving the analog stick.
Future Play
(2010)
J. David Smith
,
T. C. Nicholas Graham
Raptor: sketching games with a tabletop computer.
Future Play
(2010)
Annakaisa Kultima
The organic nature of game ideation: game ideas arise from solitude and mature by bouncing.
Future Play
(2010)
Zhiqi Shen
,
Chunyan Miao
,
Liang Zhang
,
Han Yu
,
Mark J. Chavez
An emotion aware agent platform for interactive storytelling and gaming.
Future Play
(2010)
Karen Collins
,
Bill Kapralos
,
Andrew Hogue
,
Kamen Kanev
An exploration of distributed mobile audio and games.
Future Play
(2010)
Saara Toivonen
,
Olli Sotamaa
Digital distribution of games: the players' perspective.
Future Play
(2010)
Velian T. Pandeliev
,
Ronald M. Baecker
A framework for the online evaluation of serious games.
Future Play
(2010)