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Addictive gameplay: what casual game designers can learn from slot machine research.
Kevin A. Harrigan
Karen Collins
Michael J. Dixon
Jonathan A. Fugelsang
Published in:
Future Play (2010)
Keyphrases
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game play
video games
computer games
game design
educational games
serious games
game mechanics
case study
learning experience
game playing
game based learning
database
online learning
user experience
multi player