Now it's personal: on abusive game design.
Douglas WilsonMiguel SicartPublished in: Future Play (2010)
Keyphrases
- game design
- computer games
- video games
- educational games
- learning games
- game based learning
- design process
- game play
- serious games
- board game
- programming concepts
- playing games
- experiential learning
- learning objectives
- digital games
- game engine
- game mechanics
- statistically significant
- computational thinking
- machine learning