"Oh-No! Banjo": a case study in alternative game controllers.
Mike EyJoe PietruchDavid I. SchwartzPublished in: Future Play (2010)
Keyphrases
- computer games
- video games
- game play
- control system
- game theory
- nash equilibrium
- test bed
- pac man
- perfect information
- game tree search
- nash equilibria
- online game
- educational games
- control strategy
- case study
- neural network
- data sets
- fuzzy logic
- expert systems
- game based learning
- real world
- game development
- coalitional games
- database