Multi-view Inverse Rendering Under Arbitrary Illumination and Albedo.
Kichang KimAkihiko ToriiMasatoshi OkutomiPublished in: ECCV (3) (2016)
Keyphrases
- multi view
- photometric stereo
- light transport
- spatially varying
- point light source
- scene geometry
- view synthesis
- depth map
- single view
- free viewpoint
- surface normals
- lighting conditions
- illumination conditions
- single image
- view dependent
- surface reconstruction
- d scene
- image based rendering
- lambertian surface
- d objects
- image formation
- camera calibration
- multiple views
- three dimensional
- reflectance properties
- light field
- multiple cameras
- specular reflection
- light source
- semi supervised
- dynamic scenes
- stereo reconstruction
- multi view clustering
- multi view images
- real scenes
- multiple images
- visual hull
- range images
- smooth surfaces
- viewpoint
- stereo pair
- texture mapping
- surface orientation
- image synthesis
- ray tracing
- high fidelity
- pose variations
- active learning
- object recognition
- depth image based rendering
- multi view face detection
- high quality