Controlling Light Environments Using Segmented Light Sources and Mobile Devices.
Brian EschrichDietrich KammerKarol KozakJan HesseRainer GrohPublished in: HCI (9) (2014)
Keyphrases
- light source
- mobile devices
- ambient light
- ambient illumination
- light intensity
- image based lighting
- photometric stereo
- shape from shading
- single image
- multiple scattering
- surface normals
- multiple images
- structured light
- illumination conditions
- lighting conditions
- object surface
- active illumination
- computer graphics
- specular reflection
- helmholtz stereopsis
- reflectance properties
- cast shadows
- refractive index
- multiple light sources
- point light source
- specular highlights
- uncalibrated photometric stereo
- surface orientation
- surface reflectance
- real objects
- three dimensional
- surface reconstruction
- viewpoint
- high quality