Modelling radiative properties of light sources and surfaces.
Jean-Claude PaulPascal M. DevilleChristophe WinklerPublished in: Comput. Animat. Virtual Worlds (1995)
Keyphrases
- light source
- specular highlights
- reflectance properties
- real objects
- surface reflectance
- photometric stereo
- illumination direction
- single image
- surface orientation
- object surface
- shape from shading
- surface normals
- lighting conditions
- specular reflection
- ambient light
- illumination conditions
- specular surfaces
- diffuse reflectance
- viewing direction
- structured light
- stereo reconstruction
- surface reconstruction
- viewing conditions
- surface geometry
- surface shape
- reflectance model
- multi view
- curved surfaces
- multiple light sources
- helmholtz stereopsis