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Zhenan Feng
ORCID
Publication Activity (10 Years)
Years Active: 2018-2024
Publications (10 Years): 20
Top Topics
Tissue Segmentation
Virtual Reality
Serious Games
Virtual Training
Top Venues
CoRR
Adv. Eng. Informatics
J. Comput. Assist. Learn.
IJCNN
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Publications
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Song Lu
,
Zhenan Feng
,
Ruggiero Lovreglio
,
Fei Wang
,
Xiaoming Yuan
Comparing the productive failure and directive instruction for declarative safety knowledge training using virtual reality.
J. Comput. Assist. Learn.
40 (3) (2024)
Wensheng Zhang
,
Hongli Shi
,
Yunche Zhao
,
Zhenan Feng
,
Ruggiero Lovreglio
MMAF-Net: Multi-view multi-stage adaptive fusion for multi-sensor 3D object detection.
Expert Syst. Appl.
242 (2024)
Zhenan Feng
,
Ehsan Nekouei
A Privacy-Preserving Framework for Cloud-Based HVAC Control.
CoRR
(2023)
Zhenan Feng
,
Vicente A. González
,
Carol Mutch
,
Robert Amor
,
Guillermo Cabrera-Guerrero
Exploring spiral narratives with immediate feedback in immersive virtual reality serious games for earthquake emergency training.
Multim. Tools Appl.
82 (1) (2023)
Daoming Dai
,
Xuanyu Wu
,
Fengshan Si
,
Zhenan Feng
,
Weishen Chu
Complex characteristics analysis of time-delay digital supply chain driven by cybersecurity.
Kybernetes
52 (9) (2023)
Houwang Zhang
,
Zhenan Feng
,
Chong Wu
A Non-local Graph Neural Network for Identification of Essential Proteins.
IJCNN
(2022)
Calvin C. W. Keung
,
Tak Wing Yiu
,
Zhenan Feng
Building Information Modelling in quantity surveying practices: current state and future challenges in Hong Kong.
J. Inf. Technol. Constr.
27 (2022)
Chong Wu
,
Zhenan Feng
,
Houwang Zhang
,
Hong Yan
Graph Neural Network and Superpixel Based Brain Tissue Segmentation.
IJCNN
(2022)
Zhenan Feng
,
Vicente A. González
,
Carol Mutch
,
Robert Amor
,
Guillermo Cabrera-Guerrero
Instructional mechanisms in immersive virtual reality serious games: Earthquake emergency training for children.
J. Comput. Assist. Learn.
37 (2) (2021)
Chong Wu
,
Jiangbin Zheng
,
Zhenan Feng
,
Houwang Zhang
,
Le Zhang
,
Jiawang Cao
,
Hong Yan
Fuzzy SLIC: Fuzzy Simple Linear Iterative Clustering.
IEEE Trans. Circuits Syst. Video Technol.
31 (6) (2021)
Zhenan Feng
,
Vicente A. González
,
Robert Amor
,
Michael Spearpoint
,
Jared Thomas
,
Rafael Sacks
,
Ruggiero Lovreglio
,
Guillermo Cabrera-Guerrero
An immersive virtual reality serious game to enhance earthquake behavioral responses and post-earthquake evacuation preparedness in buildings.
Adv. Eng. Informatics
45 (2020)
Chong Wu
,
Zhenan Feng
,
Jiangbin Zheng
,
Houwang Zhang
Common Laws Driving the Success in Show Business.
Comput. Intell. Neurosci.
2020 (2020)
Tao Wu
,
Zhenan Feng
,
Chong Wu
,
Gang Lei
,
Youguang Guo
,
Jianguo Zhu
,
Xinmei Wang
Multiobjective Optimization of a Tubular Coreless LPMSM Based on Adaptive Multiobjective Black Hole Algorithm.
IEEE Trans. Ind. Electron.
67 (5) (2020)
Zhenan Feng
,
Vicente A. González
,
Carol Mutch
,
Robert Amor
,
Anass Rahouti
,
Anouar Baghouz
,
Nan Li
,
Guillermo Cabrera-Guerrero
Towards a customizable immersive virtual reality serious game for earthquake emergency training.
Adv. Eng. Informatics
46 (2020)
Zhenan Feng
,
Vicente A. González
,
Robert Amor
,
Michael Spearpoint
,
Jared Thomas
,
Rafael Sacks
,
Ruggiero Lovreglio
,
Guillermo Cabrera-Guerrero
An Immersive Virtual Reality Serious Game to Enhance Earthquake Behavioral Responses and Post-earthquake Evacuation Preparedness in Buildings.
CoRR
(2019)
Zhenan Feng
,
Vicente A. González
,
Robert Amor
,
Ruggiero Lovreglio
,
Guillermo Cabrera-Guerrero
Immersive virtual reality serious games for evacuation training and research: A systematic literature review.
Comput. Educ.
127 (2018)
Ruggiero Lovreglio
,
Vicente A. González
,
Zhenan Feng
,
Robert Amor
,
Michael Spearpoint
,
Jared Thomas
,
Margaret Trotter
,
Rafael Sacks
Prototyping virtual reality serious games for building earthquake preparedness: The Auckland City Hospital case study.
Adv. Eng. Informatics
38 (2018)
Zhenan Feng
,
Vicente A. González
,
Ling Ma
,
Mustafa M. A. Al-Adhami
,
Claudio Mourgues
Rapid 3D Reconstruction of Indoor Environments to Generate Virtual Reality Serious Games Scenarios.
CoRR
(2018)
Zhenan Feng
,
Vicente A. González
,
Robert Amor
,
Ruggiero Lovreglio
,
Guillermo Cabrera
Immersive Virtual Reality Serious Games for Evacuation Training and Research: A Systematic Literature Review.
CoRR
(2018)
Ruggiero Lovreglio
,
Vicente A. González
,
Zhenan Feng
,
Robert Amor
,
Michael Spearpoint
,
Jared Thomas
,
Margaret Trotter
,
Rafael Sacks
Prototyping Virtual Reality Serious Games for Building Earthquake Preparedness: The Auckland City Hospital Case Study.
CoRR
(2018)