Immersive virtual reality serious games for evacuation training and research: A systematic literature review.
Zhenan FengVicente A. GonzálezRobert AmorRuggiero LovreglioGuillermo Cabrera-GuerreroPublished in: Comput. Educ. (2018)
Keyphrases
- serious games
- virtual reality
- virtual environment
- literature review
- virtual training
- virtual world
- case study
- computer graphics
- multi user
- game play
- virtual space
- current issues
- virtual characters
- virtual reality technology
- augmented reality
- game development
- learning processes
- virtual reality environments
- soft skills
- simulation model
- interactive virtual
- communication skills
- virtual museum
- virtual humans
- photorealistic
- learning scenarios
- video games
- machine learning
- tangible user interface
- design principles
- computer games
- learning process
- e learning