Towards a customizable immersive virtual reality serious game for earthquake emergency training.
Zhenan FengVicente A. GonzálezCarol MutchRobert AmorAnass RahoutiAnouar BaghouzNan LiGuillermo Cabrera-GuerreroPublished in: Adv. Eng. Informatics (2020)
Keyphrases
- virtual reality
- serious games
- virtual environment
- virtual training
- virtual world
- computer graphics
- multi user
- game play
- photorealistic
- game engine
- augmented reality
- virtual space
- virtual humans
- virtual museum
- computer animation
- learning processes
- multi sensory
- game design
- learning scenarios
- collaborative virtual environments
- communication skills
- game development
- virtual reality technology
- computer games
- visual data mining
- machine learning
- virtual reality environments
- force feedback
- digital games
- educational games
- design principles
- multimedia