Instructional mechanisms in immersive virtual reality serious games: Earthquake emergency training for children.
Zhenan FengVicente A. GonzálezCarol MutchRobert AmorGuillermo Cabrera-GuerreroPublished in: J. Comput. Assist. Learn. (2021)
Keyphrases
- serious games
- virtual reality
- virtual environment
- virtual training
- virtual world
- tangible user interface
- educational software
- computer games
- computer graphics
- educational games
- augmented reality
- virtual space
- instructional design
- virtual reality technology
- game design
- multi user
- game development
- learning processes
- computer animation
- visual data mining
- photorealistic
- game play
- learning environment
- multi sensory
- game based learning
- virtual characters
- virtual humans
- three dimensional
- soft skills
- design principles
- learning process
- intelligent tutoring
- interactive virtual
- virtual reality environments
- multimedia
- force feedback
- learning scenarios
- collaborative virtual environments
- social skills
- virtual museum
- expert systems
- database systems