Prototyping virtual reality serious games for building earthquake preparedness: The Auckland City Hospital case study.
Ruggiero LovreglioVicente A. GonzálezZhenan FengRobert AmorMichael SpearpointJared ThomasMargaret TrotterRafael SacksPublished in: Adv. Eng. Informatics (2018)
Keyphrases
- design principles
- virtual reality
- serious games
- design process
- case study
- virtual environment
- development process
- software engineering
- augmented reality
- computer graphics
- game play
- virtual world
- three dimensional
- virtual museum
- game development
- game engine
- multi sensory
- game design
- communication skills
- computer animation
- interactive virtual
- virtual reality technology
- virtual space
- visual data mining
- social skills
- virtual humans
- photorealistic
- learning algorithm
- business process
- collaborative virtual environments
- virtual training
- learning process
- computer games