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Wendy Martin
ORCID
Publication Activity (10 Years)
Years Active: 1998-2021
Publications (10 Years): 7
Top Topics
Special Session
Digital Games
Grade Students
Computational Thinking
Top Venues
SIGCSE
ICLS
CHI PLAY
Technol. Knowl. Learn.
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Publications
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Heather Sherwood
,
Wei Yan
,
Ruohan Liu
,
Wendy Martin
,
Alexandra Adair
,
Cheri Fancsali
,
Edgar Rivera-Cash
,
Melissa Pierce
,
Maya Israel
Diverse Approaches to School-wide Computational Thinking Integration at the Elementary Grades: A Cross-case Analysis.
SIGCSE
(2021)
Wendy Martin
,
Megan Silander
,
Sarah Rutter
Digital games as sources for science analogies: Learning about energy through play.
Comput. Educ.
130 (2019)
Cheri Fancsali
,
Linda Tigani
,
Paulina Toro Isaza
,
Rachel Cole
,
Wendy Martin
SIGCSE Special Session: Evaluating CS4All Initiatives - Challenges and Opportunities.
SIGCSE
(2018)
Wendy Martin
,
Katy Pilcher
Visual Representations of Digital Connectivity in Everyday Life.
HCI (28)
(2017)
Jeremy Roschelle
,
Wendy Martin
,
Patricia K. Schank
Cyberlearning Community Report: Emerging Design Themes in US TEL.
EC-TEL
(2017)
Katherine McMillan Culp
,
Wendy Martin
,
Megan Silander
Extending the Impact of Digital Games by Supporting Analogical Reasoning.
CHI PLAY
(2015)
Katherine McMillan Culp
,
Wendy Martin
,
Margaret Clements
,
Ashley Lewis Presser
Testing the Impact of a Pre-instructional Digital Game on Middle-Grade Students' Understanding of Photosynthesis.
Technol. Knowl. Learn.
20 (1) (2015)
Wendy Martin
,
Karen Brennan
,
William Tally
,
Francisco Cervantes
Identifying and Assessing Computational Thinking Practices.
ICLS
(2014)
Alice Anderson
,
Cornelia Brunner
,
Katie McMillan Culp
,
James Diamond
,
Ashley Lewis
,
Wendy Martin
Using microgenetic methods to investigate problem solving in video games.
DiGRA Conference
(2009)
Wendy Martin
,
Robert Rieger
,
Geri Gay
Designing Across Disciplines: Negotiating Collaborator Interests in a Digital Museum Project.
ICHIM
(1999)
Geri Gay
,
Amanda Sturgill
,
Wendy Martin
Document-centered Peer Collaborations: An Exploration of the Educational Uses of Networked Communication Technologies.
J. Comput. Mediat. Commun.
4 (3) (1999)
Wendy Martin
The social and cultural shaping of educational technology: Toward a social constructivist framework.
AI Soc.
13 (4) (1999)
Junichi Takahashi
,
Takayuki Kushida
,
Jung-Kook Hong
,
Shigeharu Sugita
,
Yasuyuki Kurita
,
Robert Rieger
,
Wendy Martin
,
Geri Gay
,
John Reeve
,
Rowena Loverance
Global Digital Museum: Multimedia Information Access and Creation on the Internet.
ACM DL
(1998)