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Suoju He
Publication Activity (10 Years)
Years Active: 2008-2010
Publications (10 Years): 0
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Publications
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Ya'nan Hao
,
Suoju He
,
Junping Wang
,
Xiao Liu
,
Jiajian Yang
,
Wan Huang
Dynamic Difficulty Adjustment of Game AI by MCTS for the game Pac-Man.
ICNC
(2010)
Yue Ma
,
Suoju He
,
Junping Wang
,
Yiwen Fu
,
Zhiyuan Shi
Automatic AI design by the use of MCTS for the game Dead-End.
FSKD
(2010)
Zhiyuan Shi
,
Yamin Wang
,
Suoju He
,
Junping Wang
,
Jie Dong
,
Yuanwei Liu
,
Teng Jiang
Automatic game AI design by the use of UCT for Dead-End.
ICNC
(2010)
Xinrui Yu
,
Suoju He
,
Yuan Gao
,
Jiajian Yang
,
Lingdao Sha
,
Yidan Zhang
,
Zhaobo Ai
Dynamic difficulty adjustment of game AI for video game Dead-End.
ICIS
(2010)
Suoju He
,
Yuan Gao
,
Jiajian Yang
,
Yiwen Fu
,
Xiao Liu
Creating Challengeable and Satisfactory Game Opponent by the Use of CI Approaches.
Int. J. Adv. Comp. Techn.
2 (1) (2010)
Lingdao Sha
,
Suoju He
,
Junping Wang
,
Jiajian Yang
,
Yuan Gao
,
Yidan Zhang
,
Xinrui Yu
Creating appropriate challenge level game opponent by the use of dynamic difficulty adjustment.
ICNC
(2010)
Wan Huang
,
Suoju He
,
DeLin Chang
,
Ya'nan Hao
Dynamic difficulty adjustment realization based on adaptive neuro-controlled game opponent.
IWACI
(2010)
Yidan Zhang
,
Suoju He
,
Junping Wang
,
Yuan Gao
,
Jiajian Yang
,
Xinrui Yu
,
Lindao Sha
Optimizing player's satisfaction through DDA of game AI by UCT for the Game Dead-End.
ICNC
(2010)
Fan Xie
,
Suoju He
,
Xiao Liu
,
Xingguo Li
,
Junping Du
,
Jiajian Yang
,
Yiwen Fu
,
Yang Chen
,
Junping Wang
,
Zhiqing Liu
,
Qiliang Zhu
To create neuro-controlled game opponent from UCT-created data.
GEC Summit
(2009)
Xiao Liu
,
Yao Li
,
Suoju He
,
Yiwen Fu
,
Jiajian Yang
,
Donglin Ji
,
Yang Chen
To Create Intelligent Adaptive Game Opponent by Using Monte-Carlo for the Game of Pac-Man.
ICNC (5)
(2009)
Jiajian Yang
,
Yuan Gao
,
Suoju He
,
Xiao Liu
,
Yiwen Fu
,
Yang Chen
,
Donglin Ji
To Create Intelligent Adaptive Game Opponent by Using Monte-Carlo for Tree Search.
ICNC (5)
(2009)
Yiwen Fu
,
Si Yang
,
Suoju He
,
Jiajian Yang
,
Xiao Liu
,
Yang Chen
,
Donglin Ji
To Create Intelligent Adaptive Neuro-Controller of Game Opponent from UCT-Created Data.
FSKD (2)
(2009)
Suoju He
,
Junping Du
,
Hongtao Chen
,
Jin Meng
,
Qiliang Zhu
Strategy-Based Player Modeling during Interactive Entertainment Sessions by Using Bayesian Classification.
ICNC (4)
(2008)
Suoju He
,
Guoshi Wu
,
Jin Meng
,
Hongtao Chen
,
Jing Li
,
Zhiqing Liu
,
Qiliang Zhu
Game Player Strategy Pattern Recognition by Using Radial Basis Function.
CSSE (1)
(2008)
Suoju He
,
Yi Wang
,
Fan Xie
,
Jin Meng
,
Hongtao Chen
,
Sai Luo
,
Zhiqing Liu
,
Qiliang Zhu
Game Player Strategy Pattern Recognition and How UCT Algorithms Apply Pre-knowledge of Player's Strategy to Improve Opponent AI.
CIMCA/IAWTIC/ISE
(2008)
Suoju He
,
Fan Xie
,
Yi Wang
,
Sai Luo
,
Yiwen Fu
,
Jiajian Yang
,
Zhiqing Liu
,
Qiliang Zhu
To Create Adaptive Game Opponent by Using UCT.
CIMCA/IAWTIC/ISE
(2008)