To Create Intelligent Adaptive Game Opponent by Using Monte-Carlo for the Game of Pac-Man.
Xiao LiuYao LiSuoju HeYiwen FuJiajian YangDonglin JiYang ChenPublished in: ICNC (5) (2009)
Keyphrases
- monte carlo
- game tree search
- pac man
- monte carlo tree search
- game tree
- uct algorithm
- imperfect information
- optimal strategy
- game playing
- adaptive sampling
- markov chain
- importance sampling
- alpha beta
- evaluation function
- monte carlo simulation
- computer games
- game theory
- video games
- game theoretic
- particle filter
- minimax search
- human players
- computer poker
- monte carlo methods
- variance reduction
- least squares
- nash equilibrium
- quasi monte carlo