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Automatic game AI design by the use of UCT for Dead-End.
Zhiyuan Shi
Yamin Wang
Suoju He
Junping Wang
Jie Dong
Yuanwei Liu
Teng Jiang
Published in:
ICNC (2010)
Keyphrases
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dead end
design process
artificial intelligence
learning environment
domain knowledge
mobile robot
monte carlo
design principles