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Dynamic difficulty adjustment of game AI for video game Dead-End.
Xinrui Yu
Suoju He
Yuan Gao
Jiajian Yang
Lingdao Sha
Yidan Zhang
Zhaobo Ai
Published in:
ICIS (2010)
Keyphrases
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video games
game play
computer games
game ai
dead end
game developers
game design
dynamic environments
learning experience
educational games
game based learning
artificial intelligence
multi agent systems
game playing
computer controlled
human players