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Creating appropriate challenge level game opponent by the use of dynamic difficulty adjustment.
Lingdao Sha
Suoju He
Junping Wang
Jiajian Yang
Yuan Gao
Yidan Zhang
Xinrui Yu
Published in:
ICNC (2010)
Keyphrases
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imperfect information
computer games
higher level
game theory
data sets
video games
mobile games
game theoretic
levels of abstraction
game play
decision making
information systems
social networks
learning algorithm
genetic algorithm
data mining
neural network