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Siobhan Thomas
Publication Activity (10 Years)
Years Active: 2005-2020
Publications (10 Years): 4
Top Topics
Games Based Learning
Digital Storytelling
Educational Tool
Computer Games
Top Venues
FDG
INTETAIN
Interactions
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Publications
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Raphael Kim
,
Siobhan Thomas
,
Roland van Dierendonck
,
Christopher Wood
,
Stefan Poslad
Toward growable computer games: insights from biotic game ideation workshops.
Interactions
27 (2) (2020)
Raphael Kim
,
Siobhan Thomas
,
Roland van Dierendonck
,
Nick Bryan-Kinns
,
Stefan Poslad
Working with Nature's Lag: Initial Design Lessons for Slow Biotic Games.
FDG
(2020)
Raphael Kim
,
Siobhan Thomas
,
Roland van Dierendonck
,
Stefan Poslad
A new mould rush: designing for a slow bio-digital game driven by living micro-organisms.
FDG
(2018)
Raphael Kim
,
Siobhan Thomas
,
Roland van Dierendonck
,
Antonios Kaniadakis
,
Stefan Poslad
Microbial Integration on Player Experience of Hybrid Bio-digital Games.
INTETAIN
(2018)
Helen Kennedy
,
Simon Evans
,
Siobhan Thomas
Can the Web Be Made Accessible for People with Intellectual Disabilities?
Inf. Soc.
27 (1) (2011)
Siobhan Thomas
Intellectual Disability and Game Accessibility [Abstract].
DiGRA Conference
(2009)
Siobhan Thomas
,
Simon Evans
,
Helen Kennedy
Intellectual disability and e-accessibility- Raising awareness of web accessibility's invisible community.
ICTA
(2009)
Siobhan Thomas
From Theory to Practice: On Designing a Pervasive Learning Game.
PerCom Workshops
(2006)
Siobhan Thomas
Pervasive, Persuasive eLearning: Modeling the Pervasive Learning Space.
PerCom Workshops
(2005)