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Raphael Kim
ORCID
Publication Activity (10 Years)
Years Active: 2012-2024
Publications (10 Years): 18
Top Topics
Digital Games
Interaction Design
Dna Sequences
Data Storage
Top Venues
CHI Extended Abstracts
CoRR
FDG
CHI
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Publications
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Susobhan Ghosh
,
Raphael Kim
,
Prasidh Chhabria
,
Raaz Dwivedi
,
Predrag Klasnja
,
Peng Liao
,
Kelly W. Zhang
,
Susan A. Murphy
Did we personalize? Assessing personalization by an online reinforcement learning algorithm using resampling.
Mach. Learn.
113 (7) (2024)
Raphael Kim
,
Clarice Clarice Risseeuw
,
Eduard Georges Groutars
,
Elvin Karana
Surfacing Livingness in Microbial Displays: A Design Taxonomy for HCI.
CHI
(2023)
Jiwei Zhou
,
Raphael Kim
,
Zjenja Doubrovski
,
Joana Martins
,
Elisa Giaccardi
,
Elvin Karana
Cyano-chromic Interface: Aligning Human-Microbe Temporalities Towards Noticing and Attending to Living Artefacts.
Conference on Designing Interactive Systems
(2023)
Susobhan Ghosh
,
Raphael Kim
,
Prasidh Chhabria
,
Raaz Dwivedi
,
Predrag Klasjna
,
Peng Liao
,
Kelly W. Zhang
,
Susan Murphy
Did we personalize? Assessing personalization by an online reinforcement learning algorithm using resampling.
CoRR
(2023)
Jack Forman
,
Pat Pataranutaporn
,
Phillip Gough
,
Raphael Kim
,
Fiona Bell
,
Netta Ofer
,
Jasmine Lu
,
Angela Vujic
,
Muqing Bai
,
Pattie Maes
,
Hiroshi Ishii
,
Misha Sra
Living Bits and Radical Aminos: A Workshop on Bio-Digital Interfaces for Human-Computer Interaction.
CHI Extended Abstracts
(2023)
Raphael Kim
,
Conor Linehan
,
Larissa Pschetz
Navigating Imaginaries of DNA-Based Digital Data Storage.
CHI
(2022)
Raphael Kim
,
Larissa Pschetz
,
Conor Linehan
,
Chang Hee Lee
,
Stefan Poslad
Archives in DNA: Workshop Exploring Implications of an Emerging Bio-Digital Technology through Design Fiction.
MindTrek
(2021)
Raphael Kim
Virus as Quasi-Living Bio-Material for Interaction Design: Practical, Ethical, and Philosophical Implications.
CHI Extended Abstracts
(2021)
Phillip Gough
,
Jack Forman
,
Pat Pataranutaporn
,
Leigh-Anne Hepburn
,
Carolina Ramirez Figueroa
,
Clare Cooper
,
Angela Vujic
,
David Sun Kong
,
Raphael Kim
,
Pattie Maes
,
Hiroshi Ishii
,
Misha Sra
,
Naseem Ahmadpour
Speculating on Biodesign in the Future Home.
CHI Extended Abstracts
(2021)
Raphael Kim
,
Pat Pataranutaporn
,
Jack Forman
,
Seung Ah Lee
,
Ingmar H. Riedel-Kruse
,
Mirela Alistar
,
Eldy S. Lazaro Vasquez
,
Katia Vega
,
Roland van Dierendonck
,
Gilad Gome
,
Oren Zuckerman
,
Angela Vujic
,
David Sun Kong
,
Pattie Maes
,
Hiroshi Ishii
,
Misha Sra
,
Stefan Poslad
Microbe-HCI: Introduction and Directions for Growth.
CHI Extended Abstracts
(2021)
Raphael Kim
,
Siobhan Thomas
,
Roland van Dierendonck
,
Christopher Wood
,
Stefan Poslad
Toward growable computer games: insights from biotic game ideation workshops.
Interactions
27 (2) (2020)
Raphael Kim
,
Siobhan Thomas
,
Roland van Dierendonck
,
Nick Bryan-Kinns
,
Stefan Poslad
Working with Nature's Lag: Initial Design Lessons for Slow Biotic Games.
FDG
(2020)
Raphael Kim
DNA as Digital Data Storage: Opportunities and Challenges for HCI.
HCI (48)
(2020)
Raphael Kim
,
Stefan Poslad
The Thing With E.coli: Highlighting Opportunities and Challenges of Integrating Bacteria in IoT and HCI.
CoRR
(2019)
Raphael Kim
,
Roland van Dierendonck
,
Stefan Poslad
Moldy Ghosts and Yeasty Invasions: Glitches in Hybrid Bio-Digital Games.
CHI Extended Abstracts
(2019)
Raphael Kim
,
Stefan Poslad
Growable, Invisible, Connected Toys: Twitching Towards Ubiquitous Bacterial Computing.
HTTF
(2019)
Raphael Kim
,
Siobhan Thomas
,
Roland van Dierendonck
,
Stefan Poslad
A new mould rush: designing for a slow bio-digital game driven by living micro-organisms.
FDG
(2018)
Raphael Kim
,
Siobhan Thomas
,
Roland van Dierendonck
,
Antonios Kaniadakis
,
Stefan Poslad
Microbial Integration on Player Experience of Hybrid Bio-digital Games.
INTETAIN
(2018)
Raphael Kim
,
Pattie Maes
SIGCHI SPrAyCE: a space spray input for fast shape drawing.
CHI Extended Abstracts
(2012)