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Working with Nature's Lag: Initial Design Lessons for Slow Biotic Games.
Raphael Kim
Siobhan Thomas
Roland van Dierendonck
Nick Bryan-Kinns
Stefan Poslad
Published in:
FDG (2020)
Keyphrases
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real time
expert systems
user interface
data sets
website
case study
lessons learned
software architecture
video games
design methodology
game engine