Login / Signup
INTETAIN
2005
2011
2017
2024
2005
2024
Keyphrases
Publications
volume 560, 2024
Intelligent Technologies for Interactive Entertainment - 14th EAI International Conference, INTETAIN 2023, Lucca, Italy, November 27, 2023, Proceedings
INTETAIN
560 (2024)
2023
Niccolò Maggioni
,
Letterio Galletta
A Comparison of Hosting Techniques for Online Cybersecurity Competitions.
INTETAIN
(2023)
Giorgio Gnecco
,
Chiara Battaglini
,
Francesco Biancalani
,
Davide Bottari
,
Antonio Camurri
,
Barbara Leporini
Increasing Accessibility of Online Board Games to Visually Impaired People via Machine Learning and Textual/Audio Feedback: The Case of "Quantik".
INTETAIN
(2023)
Silvia Ferrando
,
Gualtiero Volpe
,
Eleonora Ceccaldi
A Somaesthetics Based Approach to the Design of Multisensory Interactive Systems.
INTETAIN
(2023)
Stephen Zhu
Biases in Micro-level Probabilistic Reasoning and Its Impact on the Spectators' Enjoyment of Tennis Games.
INTETAIN
(2023)
Giovanni Angelini
,
Marco Ernandes
,
Tommaso Iaquinta
,
Caroline Stehlé
,
Fanny Simões
,
Kamyar Zeinalipour
,
Andrea Zugarini
,
Marco Gori
The WebCrow French Crossword Solver.
INTETAIN
(2023)
Giorgio Gnecco
,
Martina Fausto
,
Gabriele Romano
,
Gualtiero Volpe
,
Antonio Camurri
Improving Output Visualization of an Algorithm for the Automated Detection of the Perceived Origin of Movement.
INTETAIN
(2023)
Federico Manuri
,
Andrea Sanna
,
Marco Scarzello
,
Francesco De Pace
A Novel Approach to 3D Storyboarding.
INTETAIN
(2023)
Yiqun Zhang
,
Zhenyu Qin
,
Yang Liu
,
Tom Gedeon
,
Wu Song
Advancing Multi-actor Graph Convolutions for Skeleton-Based Action Recognition.
INTETAIN
(2023)
Shengpeng Yang
,
Siwei Zhou
,
Shasha Yang
,
Jiandong Shi
GFTLSTM: Dynamic Graph Neural Network Model Based on Graph Framelets Transform.
INTETAIN
(2023)
Andrea Piazzoli
,
Gianpietro Sgaramella
,
Alan D. A. Mattiassi
Toward a Better Measurement of Strategic Skills: The Multiple Choice Strategic Quotient (McSQ).
INTETAIN
(2023)
Mattia Cefis
A PLS-SEM Approach for Composite Indicators: An Original Application on the Expected Goal Model.
INTETAIN
(2023)
Vittorio Mattei
Artificial Intelligence in Video Games 101: An Easy Introduction.
INTETAIN
(2023)
Fabrizio Balducci
,
Paolo Buono
Introducing a Videogame Project in a Mobile Software Development Academic Course.
INTETAIN
(2023)
Pietro Cappelli
,
Christian Tarchi
,
Leonardo Boncinelli
Exploring the Effectiveness of Game-Based Learning in Teaching the 2030 Agenda to Middle School Students.
INTETAIN
(2023)
Ana M. Bernardos
,
Juan A. Besada
,
Gloria Cobo
,
José R. Casar
Evaluating Touchless Haptics for Interaction with Virtual Objects.
INTETAIN
(2023)
volume 429, 2022
Intelligent Technologies for Interactive Entertainment - 13th EAI International Conference, INTETAIN 2021, Virtual Event, December 3-4, 2021, Proceedings
INTETAIN
429 (2022)
2021
Abdul Syafiq Bahrin
,
Mohd Shahrizal Sunar
,
Azizul Azman
Enjoyment as Gamified Experience for Informal Learning in Virtual Reality.
INTETAIN
(2021)
Philipp Jordan
,
Paula Alexandra Silva
Charting Science Fiction in Computer Science Literature.
INTETAIN
(2021)
Muhammad Danish Affan Anua
,
Ismahafezi Ismail
,
Nur Saadah Mohd Shapri
,
Maizan Mat Amin
,
Mohd Azhar M. Arsad
A Systematic Review of Purpose and Latency Effect in the Virtual Reality Environment.
INTETAIN
(2021)
Rui Rodrigues
,
Rui Neves Madeira
,
Nuno Correia
Exploring the User Interaction with a Multimodal Web-Based Video Annotator.
INTETAIN
(2021)
Hongchao Zhou
,
Yongjun Liu
,
Zhenjiang Qian
A Fast Region Segmentation Algorithm for Water Meter Image Based on Adaptive Seed Point Selection.
INTETAIN
(2021)
Ruzinoor Che Mat
,
Shumalee Cham Long
Interactive Art Therapy for Mental Health Using Microsoft Kinect.
INTETAIN
(2021)
Kenneth Feinstein
Some Questions Regarding the Nature of Experience and Interaction in Media.
INTETAIN
(2021)
Adzira Husain
,
Mohd Fairuz Shiratuddin
,
Kok Wai Wong
Validating the Proposed Framework for Visualising Music Mood Using Visual Texture.
INTETAIN
(2021)
Xiaofei Dong
,
Xuesen Zong
,
Peng Li
,
Jinlong Wang
Enterprise Economic Forecasting Method Based on ARIMA-LSTM Model.
INTETAIN
(2021)
Francesco De Pace
,
Andrea Sanna
,
Federico Manuri
,
Damiano Oriti
,
Simone Panicucci
,
Valerio Belcamino
Assessing the Effectiveness of Augmented Reality Handheld Interfaces for Robot Path Programming.
INTETAIN
(2021)
Mohd Ekram Alhafis Hashim
,
Muhammad Zaffwan Idris
,
Che Soh Said
The Heptagon of AUX Model: Development of a Synergising Model on Aesthetic Experience and User Experience through the Fuzzy Delphi Method Towards Augmented Reality Comics.
INTETAIN
(2021)
Tao Song
,
Rui Zhang
,
Yukun Dong
,
Xixi Tao
,
Hongcui Lu
,
Baohua Liu
Mesh2Measure: A Novel Body Dimensions Measurement Based on 3D Human Model.
INTETAIN
(2021)
Ryan Macdonell Andrias
,
Mohd Shahrizal Sunar
,
Stephen Laison Sondoh
Adaptive Gamification: User/Player Type and Game Elements Mapping.
INTETAIN
(2021)
Hoshang Kolivand
,
Shiva Asadianfam
,
Daniel Wrotkowski
Impact of Games on People: A Comprehensive Review.
INTETAIN
(2021)
Ahmad Faiz Azizi Ahmad Fauzi
,
Kherun Nita Ali
,
Norhazren Izatie Mohd
,
Nurshikin Shukery
,
Mohd Azwarie Mat Dzahir
,
Shamsulhadi Bandi
,
Mohd Shahrizal Sunar
CMAR: A Conceptual Framework for Designing Mobile Augmented Reality Learning Module for Construction Measurement.
INTETAIN
(2021)
Kang Da Ji
,
Helmut Hlavacs
Deep Learning Based Video Compression.
INTETAIN
(2021)
Liying Feng
,
Giap Weng Ng
,
Liyao Ma
,
Maozheng Fu
,
Xiaoping Que
Research on the Application of Augmented Reality Technology in the Transformation and Development of Cultural and Creative Industries.
INTETAIN
(2021)
Noor Asma Husain
,
Mohd Shafry Mohd Rahim
The Dynamic Scattering Coefficient on Image Dehazing Method with Different Haze Conditions.
INTETAIN
(2021)
Adlin Shaflina binti Azizo
,
Farhan bin Mohamed
,
Vei Siang Chan
,
Muhammad Ismail Mat bin Isham
,
Mohd Khalid bin Mokhtar
,
Ira Wirasari
A Prototype Application of StickAR to Enhance Note-Taking Activity by Using Augmented Reality Technology.
INTETAIN
(2021)
Wei Kian Tan
,
Mohd Shahrizal Sunar
,
Eg Su Goh
Review of Gamified MOOC's Impact Toward Learner's Motivation in Learning Effectiveness Context.
INTETAIN
(2021)
Tan Chi Wee
,
Ken Ng Chen Kee
On-Device Image Labelling Photo Management System Using Flutter and ML Kit.
INTETAIN
(2021)
Tengjia Zuo
,
Erik D. Van der Spek
,
Jun Hu
,
Max Valentin Birk
Investigating the Motivational Effect of Fantasy and Similarity Through Avatar Identification in AR Game-Based Learning.
INTETAIN
(2021)
Dayana Farzeeha Ali
,
Marlissa Omar
,
Mohd Shahrizal Sunar
,
Norasykin Mohd Zaid
,
Nor Hasniza Ibrahim
,
Johari Surif
AREDAPPS: Mobile Augmented Reality Development and Learning Framework Based on Augmented Reality Technology for Engineering Drawing Course.
INTETAIN
(2021)
Xuesen Zong
,
Zhiqiang Hu
,
Xiaoyun Xiong
,
Peng Li
,
Jinlong Wang
Federated Parking Flow Prediction Method Based on Blockchain and IPFS.
INTETAIN
(2021)
Manuel Silva
,
Luís Teixeira
eXtended Reality (XR) Experiences in Museums for Cultural Heritage: A Systematic Review.
INTETAIN
(2021)
volume 377, 2021
Intelligent Technologies for Interactive Entertainment - 12th EAI International Conference, INTETAIN 2020, Virtual Event, December 12-14, 2020, Proceedings
INTETAIN
377 (2021)
2020
Archelaos Vasileiou
,
João André Mafra Tenera
,
Emmanouil Papageorgiou
,
George Palamas
GrainSynth: A Generative Synthesis Tool Based on Spatial Interpretations of Sound Samples.
INTETAIN
(2020)
Chyanna Wee
,
Kian Meng Yap
Design and Analysis of a Virtual Reality Game to Address Issues in Introductory Programming Learning.
INTETAIN
(2020)
Filippo Gabriele Pratticò
,
Francisco Navarro Merino
,
Fabrizio Lamberti
Is Learning by Teaching an Effective Approach in Mixed-Reality Robotic Training Systems?
INTETAIN
(2020)
Mason Smith
,
Andre Thomas
,
Kerrigan Gibbs
,
Christopher Morrison
Low-Complexity Workflow for Digitizing Real-World Structures for Use in VR-Based Personnel Training.
INTETAIN
(2020)
Maria Joseph Israel
,
Navid Shaghaghi
,
Ahmed Amer
ToDI: A Taxonomy of Derived Indices.
INTETAIN
(2020)
Juan Chacon Quintero
,
Hisa Martinez Nimi
Designing Serious Games for the Mitigation of the Impact of Massive Shootings in a Mexican Environment.
INTETAIN
(2020)
Julia A. Scott
,
Max Sims
Acceleration of Therapeutic Use of Brain Computer Interfaces by Development for Gaming.
INTETAIN
(2020)