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Micael Sousa
ORCID
Publication Activity (10 Years)
Years Active: 2020-2023
Publications (10 Years): 13
Top Topics
Board Game
Serious Games
Learning Experience
Plan Quality
Top Venues
JCSG
TEEM
Int. J. Serious Games
EDUCON
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Publications
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Carlos Martinho
,
Micael Sousa
CSSII: A Player Motivation Model for Tabletop Games.
FDG
(2023)
Emanuel Silva
,
Nuria Vita-Barrull
,
Micael Sousa
,
Marlene Rosa
For Soft Skills, Hard Games! - An Experiment Using Game-Based Methodologies in the Training of Health Students.
JCSG
(2023)
Micael Sousa
,
Md Sanaul Haque
Transforming tourist maps to increase heritage awareness uses for gamification and serious games.
PERSUASIVE (Adjunct)
(2023)
Micael Sousa
,
António Pais Antunes
,
Nuno Pinto
,
Nelson Zagalo
Serious Games in Spatial Planning: Strengths, Limitations and Support Frameworks.
Int. J. Serious Games
9 (2) (2022)
Micael Sousa
Gamifying Serious Games: Modding Modern Board Games to Teach Game Potentials.
ISAGA
(2021)
Marlene Rosa
,
Sara Gordo
,
Micael Sousa
,
Ricardo Pocinho
Empathy, creativity, and feelings using a modern board game: A learning experience valued by physiotherapy students.
TEEM
(2021)
Micael Sousa
,
Ana Patricia Oliveira
,
Pedro Cardoso
,
Nelson Zagalo
,
Mário Vairinhos
Defining the Mechanisms for Engagement Design Protocol Towards the Development of Analogue and Hybrid Serious Games: Learning from FlavourGame.
JCSG
(2021)
Micael Sousa
,
Nelson Zagalo
,
Ana Patricia Oliveira
Mechanics or Mechanisms: defining differences in analog games to support game design.
CoG
(2021)
Micael Sousa
Serious board games: modding existing games for collaborative ideation processes.
Int. J. Serious Games
8 (2) (2021)
Marlene Rosa
,
Sara Gordo
,
Micael Sousa
,
Ricardo Pocinho
Critical thinking, empathy and problem solving using a modern board game: A learning experience valued by physical therapy students.
TEEM
(2021)
Micael Sousa
Modern Serious Board Games: modding games to teach and train civil engineering students.
EDUCON
(2020)
Micael Sousa
A Planning Game Over a Map: Playing Cards and Moving Bits to Collaboratively Plan a City.
Frontiers Comput. Sci.
2 (2020)
Ana Patricia Oliveira
,
Micael Sousa
,
Mário Vairinhos
,
Nelson Zagalo
Towards a new hybrid game model: designing tangible experiences.
SeGAH
(2020)