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3DUI
2006
2010
2012
2017
2006
2017
Keyphrases
Publications
2017
Paul Heidicker
,
Eike Langbehn
,
Frank Steinicke
Influence of avatar appearance on presence in social VR.
3DUI
(2017)
Céphise Louison
,
Fabien Ferlay
,
Daniel R. Mestre
Spatialized vibrotactile feedback contributes to goal-directed movements in cluttered virtual environments.
3DUI
(2017)
David J. Zielinski
,
Derek Nankivil
,
Regis Kopper
Specimen Box: A tangible interaction technique for world-fixed virtual reality displays.
3DUI
(2017)
Salam Daher
,
Kangsoo Kim
,
Myungho Lee
,
Gerd Bruder
,
Ryan Schubert
,
Jeremy N. Bailenson
,
Gregory F. Welch
Can social presence be contagious? Effects of social presence priming on interaction with Virtual Humans.
3DUI
(2017)
Sebastian Freitag
,
Benjamin Weyers
,
Torsten W. Kuhlen
Efficient approximate computation of scene visibility based on navigation meshes and applications for navigation and scene analysis.
3DUI
(2017)
Ryo Kodama
,
Masahiro Koge
,
Shun Taguchi
,
Hiroyuki Kajimoto
COMS-VR: Mobile virtual reality entertainment system using electric car and head-mounted display.
3DUI
(2017)
Peter Mohr
,
Markus Tatzgern
,
Jens Grubert
,
Dieter Schmalstieg
,
Denis Kalkofen
Adaptive user perspective rendering for Handheld Augmented Reality.
3DUI
(2017)
Alex Peer
,
Kevin Ponto
Evaluating perceived distance measures in room-scale spaces using consumer-grade head mounted displays.
3DUI
(2017)
Khrystyna Vasylevska
,
Hannes Kaufmann
Towards efficient spatial compression in self-overlapping virtual environments.
3DUI
(2017)
Joan Sol Roo
,
Martin Hachet
Towards a hybrid space combining Spatial Augmented Reality and virtual reality.
3DUI
(2017)
Daniel Mendes
,
Daniel Medeiros
,
Maurício Sousa
,
Ricardo Ferreira
,
Alberto Raposo
,
Alfredo Ferreira
,
Joaquim A. Jorge
Mid-air modeling with Boolean operations in VR.
3DUI
(2017)
Vicenzo Abichequer Sangalli
,
Thomas Volpato de Oliveira
,
Leonardo Pavanatto Soares
,
Márcio Sarroglia Pinho
SculptAR: An augmented reality interaction system.
3DUI
(2017)
Leonardo Pavanatto Soares
,
Márcio Sarroglia Pinho
,
Regis Kopper
Design and preliminary evaluation of an EGO-exocentric technique for cooperative manipulation.
3DUI
(2017)
Francisco Raul Ortega
,
Alain Galvan
,
Katherine Tarre
,
Armando B. Barreto
,
Naphtali Rishe
,
Jonathan Bernal
,
Ruben Balcazar
,
Jason-Lee Thomas
Gesture elicitation for 3D travel via multi-touch and mid-Air systems for procedurally generated pseudo-universe.
3DUI
(2017)
Jace Regenbrecht
,
Alireza Tavakkoli
,
Donald Loffredo
A Robust and intuitive 3D interface for teleoperation of autonomous robotic agents through immersive virtual reality environments.
3DUI
(2017)
Jerônimo G. Grandi
,
Iago U. Berndt
,
Henrique Galvan Debarba
,
Luciana P. Nedel
,
Anderson Maciel
Collaborative manipulation of 3D virtual objects in augmented reality scenarios using mobile devices.
3DUI
(2017)
Nathanael Harrell
,
Grayson Bonds
,
Xiaojia Wang
,
Sean Valent
,
Elham Ebrahimi
,
Sabarish V. Babu
Augmented reality digital sculpture.
3DUI
(2017)
Luis Afonso
,
Paulo Dias
,
Carlos Ferreira
,
Beatriz Sousa Santos
Effect of hand-avatar in a selection task using a tablet as input device in an immersive virtual environment.
3DUI
(2017)
Mohamed Suhail
,
Shyam Prathish Sargunam
,
Dustin T. Han
,
Eric D. Ragan
Redirected reach in virtual reality: Enabling natural hand interaction at multiple virtual locations with passive haptics.
3DUI
(2017)
Alexandra Kitson
,
Abraham M. Hashemian
,
Ekaterina R. Stepanova
,
Ernst Kruijff
,
Bernhard E. Riecke
Comparing leaning-based motion cueing interfaces for virtual reality locomotion.
3DUI
(2017)
2017 IEEE Symposium on 3D User Interfaces, 3DUI 2017, Los Angeles, CA, USA, March 18-19, 2017
3DUI
(2017)
Tanvir Irfan
,
Raphael Costa
,
John Quarles
Information recall in VR disability simulation.
3DUI
(2017)
Krzysztof Pietroszek
,
Liudmila Tahai
,
James R. Wallace
,
Edward Lank
Watchcasting: Freehand 3D interaction with off-the-shelf smartwatch.
3DUI
(2017)
Bhuvaneswari Sarupuri
,
Miriam Luque Chipana
,
Robert W. Lindeman
Trigger Walking: A low-fatigue travel technique for immersive virtual reality.
3DUI
(2017)
Siju Wu
,
Aylen Ricca
,
Amine Chellali
,
Samir Otmane
Classic3D and Single3D: Two unimanual techniques for constrained 3D manipulations on tablet PCs.
3DUI
(2017)
Damien Clergeaud
,
Pascal Guitton
Pano: Design and evaluation of a 360° through-the-lens technique.
3DUI
(2017)
Oscar Javier Ariza Nunez
,
Markus Lange
,
Frank Steinicke
,
Gerd Bruder
Vibrotactile assistance for user guidance towards selection targets in VR and the cognitive resources involved.
3DUI
(2017)
Guillaume Cortes
,
Éric Marchand
,
Jérôme Ardouin
,
Anatole Lécuyer
Increasing optical tracking workspace of VR applications using controlled cameras.
3DUI
(2017)
Mohamed Handosa
,
Denis Gracanin
,
Hicham G. Elmongui
,
Andrew Ciambrone
Painting with light: Gesture based light control in architectural settings.
3DUI
(2017)
Aida Erfanian
,
Stanley Tarng
,
Yaoping Hu
,
Jérémy Plouzeau
,
Frederic Merriene
Force and vibrotactile integration for 3D user interaction within virtual environments.
3DUI
(2017)
Ana Grasielle Dionísio Corrêa
,
Eduardo Zilles Borba
,
Roseli D. Lopes
,
Marcelo Knörich Zuffo
,
Astolfo Araujo
,
Regis Kopper
User experience evaluation with archaeometry interactive tools in Virtual Reality environment.
3DUI
(2017)
Oliver Basting
,
Arnulph Fuhrmann
,
Stefan M. Grünvogel
The effectiveness of changing the field of view in a HMD on the perceived self-motion.
3DUI
(2017)
Markus Zank
,
Colin Yao
,
Andreas M. Kunz
Multi-phase wall warner system for real walking in virtual environments.
3DUI
(2017)
Denise T. Quesnel
,
Bernhard E. Riecke
Awestruck: Natural interaction with virtual reality on eliciting awe.
3DUI
(2017)
Rory M. S. Clifford
,
Nikita Mae B. Tuanquin
,
Robert W. Lindeman
Jedi ForceExtension: Telekinesis as a Virtual Reality interaction metaphor.
3DUI
(2017)
Oyewole Oyekoya
,
Emily Sassard
,
Tiana Johnson
VizSpace: Interaction in the positive parallax screen plane.
3DUI
(2017)
Ayush Bhargava
,
Jeffrey W. Bertrand
,
Sabarish V. Babu
AACT: A mobile Augmented Reality application for Art Creation.
3DUI
(2017)
Andre Montes
,
Olavo Belloc
,
Eduardo Zilles Borba
,
Mario Nagamura
,
Marcelo Knörich Zuffo
Batmen beyond: Natural 3D manipulation with the BatWand.
3DUI
(2017)
Alain Galvan
,
Francisco Raul Ortega
,
Naphtali Rishe
Procedural celestial rendering for 3D navigation.
3DUI
(2017)
Jeffrey W. Bertrand
,
Ayush Bhargava
,
Kapil Chalil Madathil
,
Anand K. Gramopadhye
,
Sabarish V. Babu
The effects of presentation method and simulation fidelity on psychomotor education in a bimanual metrology training simulation.
3DUI
(2017)
Yuki Kon
,
Takuto Nakamura
,
Hiroyuki Kajimoto
Interpretation of navigation information modulates the effect of the waist-type Hanger Reflex on walking.
3DUI
(2017)
Daniel Mendes
,
Daniel Medeiros
,
Eduardo Cordeiro
,
Maurício Sousa
,
Alfredo Ferreira
,
Joaquim A. Jorge
PRECIOUS! Out-of-reach selection using iterative refinement in VR.
3DUI
(2017)
Giuseppe Attanasio
,
Alberto Cannavò
,
Francesca Cibrario
,
Fabrizio Lamberti
,
Paolo Montuschi
,
Gianluca Paravati
HOT: Hold your own tools for AR-based constructive art.
3DUI
(2017)
Ievgeniia Gutenko
,
Seyedkoosha Mirhosseini
,
Arie E. Kaufman
Angle and pressure-based volumetric picking on touchscreen devices.
3DUI
(2017)
Thammathip Piumsomboon
,
Gun A. Lee
,
Robert W. Lindeman
,
Mark Billinghurst
Exploring natural eye-gaze-based interaction for immersive virtual reality.
3DUI
(2017)
Merwan Achibet
,
Benoit Le Gouis
,
Maud Marchal
,
Pierre-Alexandre Leziart
,
Ferran Argelaguet
,
Adrien Girard
,
Anatole Lécuyer
,
Hiroyuki Kajimoto
FlexiFingers: Multi-finger interaction in VR combining passive haptics and pseudo-haptics.
3DUI
(2017)
Thomas S. Young
,
Robert J. Teather
,
I. Scott MacKenzie
An arm-mounted inertial controller for 6DOF input: Design and evaluation.
3DUI
(2017)
Ronghai Wang
,
Junfeng Yao
,
Lin Wang
,
Xiaohan Liu
,
Hongwei Wang
,
Liling Zheng
A surgical training system for four medical punctures based on virtual reality and haptic feedback.
3DUI
(2017)
Kana Oshima
,
Satoshi Hashiguchi
,
Fumihisa Shibata
,
Asako Kimura
Analysis of R-V Dynamics Illusion behavior caused by varying the weight of real object.
3DUI
(2017)
Jason W. Woodworth
,
Christoph W. Borst
Visual cues to aid 3D pointing in a virtual mirror.
3DUI
(2017)