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Denise T. Quesnel
ORCID
Publication Activity (10 Years)
Years Active: 2017-2023
Publications (10 Years): 6
Top Topics
Computer Animation
Virtual Reality
Virtual Environment
Photorealistic
Top Venues
Frontiers Digit. Humanit.
3DUI
CHI PLAY (Companion)
GEM
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Publications
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Noah Miller
,
Ekaterina R. Stepanova
,
John Desnoyers-Stewart
,
Ashu Adhikari
,
Alexandra Kitson
,
Patrick Pennefather
,
Denise T. Quesnel
,
Katharina Brauns
,
Anika Friedl-Werner
,
Alexander C. Stahn
,
Bernhard E. Riecke
Awedyssey: Design Tensions in Eliciting Self-transcendent Emotions in Virtual Reality to Support Mental Well-being and Connection.
Conference on Designing Interactive Systems
(2023)
Ekaterina R. Stepanova
,
Denise T. Quesnel
,
Bernhard E. Riecke
Space - A Virtual Frontier: How to Design and Evaluate a Virtual Reality Experience of the Overview Effect.
Frontiers Digit. Humanit.
6 (2019)
Ekaterina R. Stepanova
,
Denise T. Quesnel
,
Bernhard E. Riecke
Understanding AWE: Can a Virtual Journey, Inspired by the Overview Effect, Lead to an Increased Sense of Interconnectedness?
Frontiers Digit. Humanit.
6 (2019)
Denise T. Quesnel
,
Ekaterina R. Stepanova
,
Ivan A. Aguilar
,
Patrick Pennefather
,
Bernhard E. Riecke
Creating AWE: Artistic and Scientific Practices in Research-Based Design for Exploring a Profound Immersive Installation.
GEM
(2018)
Amelia W. Cole
,
Denise T. Quesnel
,
Serkan Pekçetin
,
Diane Gromala
,
Heather O'Brien
,
Alissa Nicole Antle
,
Bernhard E. Riecke
Integrating Affective Responses and Gamification into Early Reading Acquisition Software Applications.
CHI PLAY (Companion)
(2017)
Denise T. Quesnel
,
Bernhard E. Riecke
Awestruck: Natural interaction with virtual reality on eliciting awe.
3DUI
(2017)