Integrating Affective Responses and Gamification into Early Reading Acquisition Software Applications.
Amelia W. ColeDenise T. QuesnelSerkan PekçetinDiane GromalaHeather O'BrienAlissa Nicole AntleBernhard E. RieckePublished in: CHI PLAY (Companion) (2017)
Keyphrases
- software development
- program comprehension
- software design
- software systems
- software maintenance
- software tools
- user interface
- narrative centered learning environments
- software components
- software architecture
- source code
- open source
- user experience
- data acquisition
- human computer interaction
- software quality
- software package
- software engineers
- software engineering
- information systems