Comparing leaning-based motion cueing interfaces for virtual reality locomotion.
Alexandra KitsonAbraham M. HashemianEkaterina R. StepanovaErnst KruijffBernhard E. RieckePublished in: 3DUI (2017)
Keyphrases
- virtual reality
- computer animation
- virtual environment
- computer interface
- computer graphics
- virtual world
- augmented reality
- motion capture
- three dimensional
- virtual reality technology
- robot motion
- image sequences
- virtual humans
- interactive virtual
- optical flow
- camera motion
- photorealistic
- autonomous navigation
- motion tracking
- mobile robot
- user interface
- collaborative virtual environments
- e learning
- degrees of freedom
- digital libraries
- moving objects
- virtual training
- haptic interaction
- motion planning
- humanoid robot
- dynamic scenes
- human motion