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ISMAR-AMH
2011
2011
2011
Keyphrases
Publications
2011
Yolande Kolstee
,
Wim van Eck
The augmented Van Gogh's: Augmented reality experiences for museum visitors.
ISMAR-AMH
(2011)
Florent Laroche
,
Myriam Servières
,
Daniel Lefevre
,
Jean-Louis Kerouanton
Where virtual enhances physical mock-up: A way to understand our heritage.
ISMAR-AMH
(2011)
Sofia Mytilinaiou
,
Karen Cham
,
Chris Hutchison
Experience design, interactive art environments and the sense of becoming.
ISMAR-AMH
(2011)
Jan Torpus
,
Beatrice Tobler
lifeClipper3 - An augmented walking experience field evaluation of an experience design approach for immersive outdoor augmented reality.
ISMAR-AMH
(2011)
Anne Bationo Tillon
,
Isabelle Marchal
,
Pascal Houlier
Mobile augmented reality in the museum: Can a lace-like technology take you closer to works of art?
ISMAR-AMH
(2011)
Werner Lonsing
Architectural models in urban landscapes: Synthesis of markers and virtual structures.
ISMAR-AMH
(2011)
Jens Keil
,
Michael Zöllner
,
Mario Becker
,
Folker Wientapper
,
Timo Engelke
,
Harald Wuest
The House of Olbrich - An Augmented Reality tour through architectural history.
ISMAR-AMH
(2011)
Julian Stadon
,
Raphaël Grasset
A syncretic approach to artistic research in mixed reality data transfer.
ISMAR-AMH
(2011)
Nicolas Henchoz
,
Vincent Lepetit
,
Pascal Fua
,
John Miles
Turning Augmented Reality into a media: Design exploration to build a dedicated visual language.
ISMAR-AMH
(2011)
Sanghee Hah
,
Jun Park
,
Jong-deok Kim
Sensitivity of image based Augmented Reality fitting simulation.
ISMAR-AMH
(2011)
Márta Turcsányi-Szabó
,
Peter Simon
,
Andor Abonyi-Tóth
,
Nikoletta Ekker
,
Zsófia Ruttkay
Augmenting experiences - A bridge between two universities.
ISMAR-AMH
(2011)
Helen Papagiannis
The role of the artist in evolving AR as a new medium.
ISMAR-AMH
(2011)
Corinne Studer
,
John Shave
Water in augmented space.
ISMAR-AMH
(2011)
Yan Xu
,
Evan Barba
,
Iulian Radu
,
Maribeth Gandy
,
Richard Shemaka
,
Brian Schrank
,
Blair MacIntyre
,
Tony Tseng
Pre-patterns for designing embodied interactions in handheld augmented reality games.
ISMAR-AMH
(2011)
Robert Woll
,
Thomas Damerau
,
Kevin Wrasse
,
Rainer Stark
Augmented reality in a serious game for manual assembly processes.
ISMAR-AMH
(2011)
Yongsoon Choi
,
Adrian David Cheok
,
Xavier Roman Martinez
,
Veronica Halupka
,
Kenichi Sugimoto
Sound Perfume: Augmenting user's identity using sound and fragrance stimulation.
ISMAR-AMH
(2011)
Brad Cameron
,
Christian Sandor
,
Peter Mickan
Social semiotic analysis of the design space of augmented reality.
ISMAR-AMH
(2011)
Christopher B. Stapleton
,
Jim Davies
Imagination: The third reality to the virtuality continuum.
ISMAR-AMH
(2011)
10th IEEE International Symposium on Mixed and Augmented Reality - Arts, Media, and Humanities, ISMAR-AMH 2011, Basel, Switzerland, October 26-29, 2011
ISMAR-AMH
(2011)
Andrew Roth
The Arlab and Cave libraries: On authoring augmented reality and virtual reality experiences using a graphical programming language.
ISMAR-AMH
(2011)
Yu-Ning Chang
,
Raymond Koon Chuan Koh
,
Henry Been-Lirn Duh
Handheld AR games - A triarchic conceptual design framework.
ISMAR-AMH
(2011)