The Arlab and Cave libraries: On authoring augmented reality and virtual reality experiences using a graphical programming language.
Andrew RothPublished in: ISMAR-AMH (2011)
Keyphrases
- programming language
- virtual reality
- augmented reality
- virtual environment
- general purpose
- virtual objects
- high level
- virtual world
- object oriented
- computer graphics
- markerless
- three dimensional
- strongly typed
- computer animation
- digital libraries
- photorealistic
- software engineering
- real scenes
- mixed reality
- multi user
- multimedia
- live video
- head mounted display
- real environment
- learning objects
- virtual humans
- virtual reality technology
- machine learning
- tangible user interface
- camera tracking
- e learning
- degrees of freedom
- mobile robot