Software Testing by Active Learning for Commercial Games.
Gang XiaoFinnegan SoutheyRobert C. HolteDana F. WilkinsonPublished in: AAAI (2005)
Keyphrases
- software testing
- active learning
- commercial games
- computer games
- test cases
- video games
- software development
- software reliability
- quality assurance
- control flow
- software systems
- fault localization
- software engineering
- test case generation
- educational games
- integration testing
- machine learning
- test data generation
- testing process
- white box testing
- regression testing
- test generation
- learning algorithm
- development process
- semi supervised
- game design
- training set
- test data
- learning process
- cooperative
- digital games
- test suite
- serious games
- learning experience