Action-grounded surface geometry and volumetric shape feature representations for object affordance prediction.
Barry RidgeAles UdePublished in: Humanoids (2016)
Keyphrases
- surface geometry
- feature representations
- surface shape
- surface reconstruction
- surface normals
- photometric stereo
- feature representation
- invariant features
- real scenes
- surface orientation
- image representation
- prediction accuracy
- range data
- generative model
- curved surfaces
- three dimensional
- shape from shading
- range images
- viewpoint
- object categories
- shape descriptors
- d objects
- image retrieval
- high level
- feature selection