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Adam Lobel
Publication Activity (10 Years)
Years Active: 2014-2017
Publications (10 Years): 3
Top Topics
Mental Health
Virtual Reality
Video Games
Human Behaviour
Top Venues
Cyberpsychology Behav. Soc. Netw.
CHI Extended Abstracts
Cogn. Process.
GFHEU
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Publications
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Regan L. Mandryk
,
Max Valentin Birk
,
Adam Lobel
,
Marieke van Rooij
,
Isabela Granic
,
Vero Vanden Abeele
Games for the Assessment and Treatment of Mental Health.
CHI PLAY (Companion)
(2017)
Marieke van Rooij
,
Adam Lobel
,
Owen Harris
,
Niki Smit
,
Isabela Granic
DEEP: A Biofeedback Virtual Reality Game for Children At-risk for Anxiety.
CHI Extended Abstracts
(2016)
Adam Lobel
,
Marientina Gotsis
,
Erin Reynolds
,
Michael Annetta
,
Rutger C. M. E. Engels
,
Isabela Granic
Designing and Utilizing Biofeedback Games for Emotion Regulation: The Case of Nevermind.
CHI Extended Abstracts
(2016)
Marlou Poppelaars
,
Yuli R. Tak
,
Anna Lichtwarck-Aschoff
,
Rutger C. M. E. Engels
,
Adam Lobel
,
Sally N. Merry
,
Mathijs F. G. Lucassen
,
Isabela Granic
Autonomous and Controlled Motivation in a Randomized Controlled Trial Comparing School-based and Computerized Depression Prevention Programs.
GFHEU
(2014)
John F. Stins
,
Adam Lobel
,
Karin Roelofs
,
Peter Jan Beek
Social embodiment in directional stepping behavior.
Cogn. Process.
15 (3) (2014)
Adam Lobel
,
Isabela Granic
,
Rutger C. M. E. Engels
Stressful Gaming, Interoceptive Awareness, and Emotion Regulation Tendencies: A Novel Approach.
Cyberpsychology Behav. Soc. Netw.
17 (4) (2014)
Adam Lobel
,
Isabela Granic
,
Lisanne L. Stone
,
Rutger C. M. E. Engels
Stressful Gaming, Interoceptive Awareness, and Emotion Regulation Tendencies: A Novel Approach.
Cyberpsychology Behav. Soc. Netw.
17 (10) (2014)