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Games for the Assessment and Treatment of Mental Health.
Regan L. Mandryk
Max Valentin Birk
Adam Lobel
Marieke van Rooij
Isabela Granic
Vero Vanden Abeele
Published in:
CHI PLAY (Companion) (2017)
Keyphrases
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mental health
video games
assessment process
educational games
game playing
online game
computer games
neural network
game play
game players
learning agents
nash equilibria
game theoretic
nash equilibrium
incomplete information
key features
learning experience