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Comput. Animat. Virtual Worlds
1990
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2010
2024
1990
2024
Keyphrases
Publications
volume 35, number 2, 2024
Lalit Kumar
,
Dushyant Kumar Singh
Diversified realistic face image generation GAN for human subjects in multimedia content creation.
Comput. Animat. Virtual Worlds
35 (2) (2024)
Wen Zehua
,
Xiaoyang Guo
Feasibility study of virtual reality in audiovisual environment: Assessment of university cafeteria acoustic environment.
Comput. Animat. Virtual Worlds
35 (2) (2024)
volume 35, number 3, 2024
Jiaxiu Zhang
,
Meng Yang
,
Xiaomin Li
,
Qun'ou Jiang
,
Heng Zhang
,
Weiliang Meng
Two-particle debris flow simulation based on SPH.
Comput. Animat. Virtual Worlds
35 (3) (2024)
Jingze Feng
,
Chong He
,
Guorui Wang
,
Meili Wang
S-LASSIE: Structure and smoothness enhanced learning from sparse image ensemble for 3D articulated shape reconstruction.
Comput. Animat. Virtual Worlds
35 (3) (2024)
Yongtang Bao
,
Xiang Liu
,
Yue Qi
,
Ruijun Liu
,
Haojie Li
Adaptive information fusion network for multi-modal personality recognition.
Comput. Animat. Virtual Worlds
35 (3) (2024)
Libo Sun
,
Yongxiang Wang
,
Wenhu Qin
A language-directed virtual human motion generation approach based on musculoskeletal models.
Comput. Animat. Virtual Worlds
35 (3) (2024)
Weifeng Xu
,
Pengjie Wang
,
Xiaosong Yang
FrseGAN: Free-style editable facial makeup transfer based on GAN combined with transformer.
Comput. Animat. Virtual Worlds
35 (3) (2024)
Yang Liu
,
Song Zhao
,
Shiwei Cheng
Augmenting collaborative interaction with shared visualization of eye movement and gesture in VR.
Comput. Animat. Virtual Worlds
35 (3) (2024)
Zhigeng Pan
,
Hongyi Ren
,
Chang Liu
,
Ming Chen
,
Mithun Mukherjee
,
Wenzhen Yang
Design of a lightweight and easy-to-wear hand glove with multi-modal tactile perception for digital human.
Comput. Animat. Virtual Worlds
35 (3) (2024)
Shuaibin Wang
,
Li Li
,
Juan Wang
,
Tao Peng
,
Zhenwei Li
Highlight mask-guided adaptive residual network for single image highlight detection and removal.
Comput. Animat. Virtual Worlds
35 (3) (2024)
Jianming Ye
,
Zhen Liu
,
Tingting Liu
,
Yanhui Wu
,
Yuanyi Wang
Crowd evacuation simulation based on hierarchical agent model and physics-based character control.
Comput. Animat. Virtual Worlds
35 (3) (2024)
Xudong Yang
,
Aoran Lyu
,
Chuhua Xian
,
Hongmin Cai
Microfacet rendering with diffraction compensation.
Comput. Animat. Virtual Worlds
35 (3) (2024)
Bo Li
,
Shiguang Liu
A multi-species material point method with a mixture model.
Comput. Animat. Virtual Worlds
35 (3) (2024)
Zhiyong Xiao
,
Feng Yu
,
Li Liu
,
Tao Peng
,
Xinrong Hu
,
Minghua Jiang
DSANet: A lightweight hybrid network for human action recognition in virtual sports.
Comput. Animat. Virtual Worlds
35 (3) (2024)
Bowen Li
,
Wei Li
,
Jingqi Wang
,
Weiliang Meng
,
Jiguang Zhang
,
Xiaopeng Zhang
SocialVis: Dynamic social visualization in dense scenes via real-time multi-object tracking and proximity graph construction.
Comput. Animat. Virtual Worlds
35 (3) (2024)
Xuanqi Lin
,
Yong Zhang
,
Shun Wang
,
Xinglin Piao
,
Baocai Yin
Multiagent trajectory prediction with global-local scene-enhanced social interaction graph network.
Comput. Animat. Virtual Worlds
35 (3) (2024)
Yong Zhang
,
Bo Yang
,
Jianlin Zhu
A double-layer crowd evacuation simulation method based on deep reinforcement learning.
Comput. Animat. Virtual Worlds
35 (3) (2024)
Sipeng Yang
,
Hongyu Huang
,
Ying Sophie Huang
,
Xiaogang Jin
Facial action units detection using temporal context and feature reassignment.
Comput. Animat. Virtual Worlds
35 (3) (2024)
Tianyi Wang
,
Shiguang Liu
Multi-scale edge aggregation mesh-graph-network for character secondary motion.
Comput. Animat. Virtual Worlds
35 (3) (2024)
Shibiao Xu
,
Miao Hua
,
Jiguang Zhang
,
Zhaohui Zhang
,
Xiaopeng Zhang
Key-point-guided adaptive convolution and instance normalization for continuous transitive face reenactment of any person.
Comput. Animat. Virtual Worlds
35 (3) (2024)
Guan-Ting Liu
,
Sai-Keung Wong
Mastering broom-like tools for object transportation animation using deep reinforcement learning.
Comput. Animat. Virtual Worlds
35 (3) (2024)
Luyuan Wang
,
Yiqian Wu
,
Yong-Liang Yang
,
Chen Liu
,
Xiaogang Jin
Identity-consistent transfer learning of portraits for digital apparel sample display.
Comput. Animat. Virtual Worlds
35 (3) (2024)
Brendan Marney
,
Brandon Haworth
Toward comprehensive Chiroptera modeling: A parametric multiagent model for bat behavior.
Comput. Animat. Virtual Worlds
35 (3) (2024)
Wei Xiong
,
Yingda Peng
Design and development of a mixed reality teaching systems for IV cannulation and clinical instruction.
Comput. Animat. Virtual Worlds
35 (3) (2024)
Heejo Jeong
,
Seung-wook Kim
,
JaeHyun Lee
,
Kiwon Um
,
Min Hyung Kee
,
JungHyun Han
Momentum-preserving inversion alleviation for elastic material simulation.
Comput. Animat. Virtual Worlds
35 (3) (2024)
Weitao Lin
,
Jiguang Zhang
,
Weiliang Meng
,
Xianglong Liu
,
Xiaopeng Zhang
HIDE: Hierarchical iterative decoding enhancement for multi-view 3D human parameter regression.
Comput. Animat. Virtual Worlds
35 (3) (2024)
Muyang Zhang
,
Jinming Yang
,
Yuewei Xian
,
Wei Li
,
Jiaming Gu
,
Weiliang Meng
,
Jiguang Zhang
,
Xiaopeng Zhang
AG-SDM: Aquascape generation based on stable diffusion model with low-rank adaptation.
Comput. Animat. Virtual Worlds
35 (3) (2024)
Wenqing Zhao
,
Jianlin Zhu
,
Jin Huang
,
Ping Li
,
Bin Sheng
GAN-Based Multi-Decomposition Photo Cartoonization.
Comput. Animat. Virtual Worlds
35 (3) (2024)
Peichi Zhou
,
Chen Li
,
Jian Zhang
,
Changbo Wang
,
Hong Qin
,
Long Liu
A novel transformer-based graph generation model for vectorized road design.
Comput. Animat. Virtual Worlds
35 (3) (2024)
Hyunmo Kang
,
JungHyun Han
Screen-space Streamline Seeding Method for Visualizing Unsteady Flow in Augmented Reality.
Comput. Animat. Virtual Worlds
35 (3) (2024)
Shuqi Zhu
,
Jiuzhen Liang
,
Hao Liu
Face attribute translation with multiple feature perceptual reconstruction assisted by style translator.
Comput. Animat. Virtual Worlds
35 (3) (2024)
Shiming Feng
,
Fei Hou
,
Jialu Chen
,
Wencheng Wang
Extracting roads from satellite images via enhancing road feature investigation in learning.
Comput. Animat. Virtual Worlds
35 (3) (2024)
Jianing Hou
,
Runjie Zhang
,
Zhongqi Wu
,
Weiliang Meng
,
Xiaopeng Zhang
,
Jianwei Guo
De-NeRF: Ultra-high-definition NeRF with deformable net alignment.
Comput. Animat. Virtual Worlds
35 (3) (2024)
Jianlu Cai
,
Frederick W. B. Li
,
Fangzhe Nan
,
Bailin Yang
Multi-style cartoonization: Leveraging multiple datasets with generative adversarial networks.
Comput. Animat. Virtual Worlds
35 (3) (2024)
Yisheng Zhang
,
Shiguang Liu
UnderwaterImage2IR: Underwater impulse response generation via dual-path pre-trained networks and conditional generative adversarial networks.
Comput. Animat. Virtual Worlds
35 (3) (2024)
Zhe Guo
,
Bingxin Wei
,
Qinglin Cai
,
Jiayi Liu
,
Yi Wang
POST: Prototype-oriented similarity transfer framework for cross-domain facial expression recognition.
Comput. Animat. Virtual Worlds
35 (3) (2024)
Hwang Youn Kim
,
Ghazanfar Ali
,
Jae-In Hwang
Enhancing doctor-patient communication in surgical explanations: Designing effective facial expressions and gestures for animated physician characters.
Comput. Animat. Virtual Worlds
35 (3) (2024)
Ling Jiang
,
Yuan Xiong
,
Qianqian Wang
,
Tong Chen
,
Wei Wu
,
Zhong Zhou
SADNet: Generating immersive virtual reality avatars by real-time monocular pose estimation.
Comput. Animat. Virtual Worlds
35 (3) (2024)
Zhangjin Huang
,
Xing Wu
PR3D: Precise and realistic 3D face reconstruction from a single image.
Comput. Animat. Virtual Worlds
35 (3) (2024)
Eunjung Ju
,
Eungjune Shim
,
Kwang-Yun Kim
,
Sungjin Yoon
,
Myung Geol Choi
Fast constrained optimization for cloth simulation parameters from static drapes.
Comput. Animat. Virtual Worlds
35 (3) (2024)
Kecheng Tang
,
Jiawen Zhang
,
Yuji Shen
,
Chen Li
,
Gaoqi He
KDPM: Knowledge-driven dynamic perception model for evacuation scene simulation.
Comput. Animat. Virtual Worlds
35 (3) (2024)
Jeyoung Lee
,
HoChul Kang
PIPformers: Patch based inpainting with vision transformers for generalize paintings.
Comput. Animat. Virtual Worlds
35 (3) (2024)
Yi Huang
,
Xutian Deng
,
Xujie Zhao
,
Wenxuan Xie
,
Zhiyong Yuan
,
Jianhui Zhao
Uniform gradient magnetic field and spatial localization method based on Maxwell coils for virtual surgery simulation.
Comput. Animat. Virtual Worlds
35 (3) (2024)
Feixiang Qi
,
Bojian Wang
,
Meili Wang
Graph-based control framework for motion propagation and pattern preservation in swarm flight simulations.
Comput. Animat. Virtual Worlds
35 (3) (2024)
Hongyu Li
,
Meng Yang
,
Chao Yang
,
Jianglang Kang
,
Xiang Suo
,
Weiliang Meng
,
Zhen Li
,
Lijuan Mao
,
Bin Sheng
,
Jun Qi
Soccer match broadcast video analysis method based on detection and tracking.
Comput. Animat. Virtual Worlds
35 (3) (2024)
volume 35, number 4, 2024
Jiannan Ye
,
Xiaoxu Meng
,
Daiyun Guo
,
Cheng Shang
,
Haotian Mao
,
Xubo Yang
Neural foveated super-resolution for real-time VR rendering.
Comput. Animat. Virtual Worlds
35 (4) (2024)
Dongjin Huang
,
Chuanman Liu
,
Jinhua Liu
GPSwap: High-resolution face swapping based on StyleGAN prior.
Comput. Animat. Virtual Worlds
35 (4) (2024)
Yong Zhang
,
Yuqing Zhang
,
Lufei Chen
,
Baocai Yin
,
Yongliang Sun
Frontal person image generation based on arbitrary-view human images.
Comput. Animat. Virtual Worlds
35 (4) (2024)
Mingyi Gu
,
Jiajia Dai
,
Jiazhou Chen
,
Ke Yan
,
Jing Huang
Real-time simulation of thin-film interference with surface thickness variation using the shallow water equations.
Comput. Animat. Virtual Worlds
35 (4) (2024)
Haoping Wang
,
Xiaokun Wang
,
Yanrui Xu
,
Yalan Zhang
,
Chao Yao
,
Yu Guo
,
Xiaojuan Ban
Peridynamic-based modeling of elastoplasticity and fracture dynamics.
Comput. Animat. Virtual Worlds
35 (4) (2024)