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Comput. Animat. Virtual Worlds
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1990
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Publications
volume 34, number 3-4, 2023
Yunong Wang
,
Fei Hou
,
Wencheng Wang
FFT-based efficient Poisson solver in nonrectangular domain.
Comput. Animat. Virtual Worlds
34 (3-4) (2023)
Lingyu Li
,
Tianyu Huang
,
Yihao Li
,
Peng Li
Trajectory-BERT: Pre-training and fine-tuning bidirectional transformers for crowd trajectory enhancement.
Comput. Animat. Virtual Worlds
34 (3-4) (2023)
Shigeng Yang
,
Mengxiao Yin
,
Ming Li
,
Guiqing Li
,
Kan Chang
,
Feng Yang
3D mesh pose transfer based on skeletal deformation.
Comput. Animat. Virtual Worlds
34 (3-4) (2023)
Yingfei Yu
,
Wei Xiang
,
Xiaogang Jin
Multi-level crowd simulation using social LSTM.
Comput. Animat. Virtual Worlds
34 (3-4) (2023)
Hamila Mailee
,
Sinan Sonlu
,
Ugur Güdükbay
Personality expression in cartoon animal characters using Sasang typology.
Comput. Animat. Virtual Worlds
34 (3-4) (2023)
Ritesh Sharma
,
Marcelo Kallmann
Spatially distributed lane planning for navigation in 3D environments.
Comput. Animat. Virtual Worlds
34 (3-4) (2023)
JaeHyun Lee
,
Seung-wook Kim
,
Kiwon Um
,
Min Hyung Kee
,
JungHyun Han
Inversion alleviation for stable elastic body simulation.
Comput. Animat. Virtual Worlds
34 (3-4) (2023)
Wenchen Guo
,
Yiyuan Huang
,
Zhirui Chen
,
Zixun Zhang
,
Guoyu Sun
,
Qingxiang Zeng
,
Xiao Li
The "rebirth" of traditional musical instrument: An interactive installation based on augmented reality and somatosensory technology to empower the exhibition of chimes.
Comput. Animat. Virtual Worlds
34 (3-4) (2023)
Libo Sun
,
Ting Tang
,
Yuke Qu
,
Wenhu Qin
Bidirectional temporal feature for 3D human pose and shape estimation from a video.
Comput. Animat. Virtual Worlds
34 (3-4) (2023)
Qing Li
,
Tingting Liu
,
Zhen Liu
,
Yanjie Chai
Emotionally intelligent virtual tour guide in handling group conflicts: Effect on user outcomes.
Comput. Animat. Virtual Worlds
34 (3-4) (2023)
Mathew Randall
,
Carlo Harvey
,
Ian Williams
Correlation as a measure for alignment and similarity of human motions.
Comput. Animat. Virtual Worlds
34 (3-4) (2023)
Zaili Tu
,
Chen Peng
,
Chen Li
,
Chenhui Wang
,
Long Liu
,
Changbo Wang
,
Hong Qin
MPM-driven dynamic desiccation cracking and curling in unsaturated soils.
Comput. Animat. Virtual Worlds
34 (3-4) (2023)
Aolin Che
,
Jinghua Yang
,
Cai Guo
,
Hong-Ning Dai
,
Haoran Xie
,
Ping Li
AEGAN: Generating imperceptible face synthesis via autoencoder-based generative adversarial network.
Comput. Animat. Virtual Worlds
34 (3-4) (2023)
Wenchen Guo
,
Shucheng Li
,
Zixun Zhang
,
Zhirui Chen
,
KuoHsiang Chang
,
Su Wang
A "magic world" for children: Design and development of a serious game to improve spatial ability.
Comput. Animat. Virtual Worlds
34 (3-4) (2023)
Yashas Joshi
,
Charalambos Poullis
Enabling saccadic redirection through real-time saccade prediction.
Comput. Animat. Virtual Worlds
34 (3-4) (2023)
Dixuan Cui
,
Christos Mousas
Exploring the effects of virtual hand appearance on midair typing efficiency.
Comput. Animat. Virtual Worlds
34 (3-4) (2023)
Pengfei Liu
,
Yang Zhou
,
Xilei Wei
,
Qizhong Su
,
Weipeng Song
,
Qilong Kou
,
Xiaogang Jin
Character hit reaction animations using physics and inverse kinematics.
Comput. Animat. Virtual Worlds
34 (3-4) (2023)
Bing Han
,
Chao Yao
,
Xiaokun Wang
,
Jian Chang
,
Xiaojuan Ban
HandDGCL: Two-hand 3D reconstruction based disturbing graph contrastive learning.
Comput. Animat. Virtual Worlds
34 (3-4) (2023)
Yingying She
,
Qing Wang
,
Fang Liu
,
Lin Lin
,
Baorong Yang
,
Bin Hu
An interaction design model for virtual reality mindfulness meditation using imagery-based transformation and positive feedback.
Comput. Animat. Virtual Worlds
34 (3-4) (2023)
Fariha Iffath
,
Marina L. Gavrilova
RAIF: A deep learning-based architecture for multi-modal aesthetic biometric system.
Comput. Animat. Virtual Worlds
34 (3-4) (2023)
Ran Wei
,
Pengjie Wang
SeTGAN: Semantic-text guided face image generation.
Comput. Animat. Virtual Worlds
34 (3-4) (2023)
Mathew Randall
,
Carlo Harvey
,
Ian Williams
Online alignment of human motion using forward plotting-dynamic time warping.
Comput. Animat. Virtual Worlds
34 (3-4) (2023)
Xiumin Shang
,
Tengyu Xu
,
Ioannis Karamouzas
,
Marcelo Kallmann
Constraint-based multi-agent reinforcement learning for collaborative tasks.
Comput. Animat. Virtual Worlds
34 (3-4) (2023)
volume 34, number 5, 2023
Jothi Prakash Venugopal
,
Arul Antran Vijay Subramanian
,
Jegathesh Peatchimuthu
The realm of metaverse: A survey.
Comput. Animat. Virtual Worlds
34 (5) (2023)
Junheng Fang
,
Lihua You
,
Ehtzaz Chaudhry
,
Jian J. Zhang
State-of-the-art improvements and applications of position based dynamics.
Comput. Animat. Virtual Worlds
34 (5) (2023)
Franco Sarbia
,
Marco Cirelli
,
Oliviero Giannini
,
Mattia Cera
,
Pier Paolo Valentini
,
Ettore Pennestrì
Virtual testing of a new conjecture for the stone ascending device in Egyptian pyramids by means of a multibody dynamics simulation.
Comput. Animat. Virtual Worlds
34 (5) (2023)
Tingting Li
,
Meili Wang
,
Xiaoxiao Liu
,
Hui Liang
,
Jian Chang
,
Jian Jun Zhang
Point cloud synthesis with stochastic differential equations.
Comput. Animat. Virtual Worlds
34 (5) (2023)
Shuqing Yu
,
Zhihao Wang
,
Shuowen Zhou
,
Xiaosong Yang
,
Chao Wu
,
Zhao Wang
PerimetryNet: A multiscale fine grained deep network for three-dimensional eye gaze estimation using visual field analysis.
Comput. Animat. Virtual Worlds
34 (5) (2023)
Wenshu Zhang
,
Yinyu Nie
,
Shihui Guo
,
Jian Chang
,
Jian J. Zhang
,
Ruofeng Tong
Struct2Hair: A hair shape descriptor for hairstyle modeling.
Comput. Animat. Virtual Worlds
34 (5) (2023)
Hui Liang
,
Xiaohang Dong
,
Junjun Pan
,
Xiangyu Zheng
Virtual scene generation promotes shadow puppet art conservation.
Comput. Animat. Virtual Worlds
34 (5) (2023)
Xiaokun Wang
,
Tiancheng Wang
,
Jiamin Wang
,
Yanrui Xu
,
Xiaojuan Ban
,
Houbin Huang
,
Zhihong Zhu
,
Jian Chang
,
Jian Jun Zhang
Implicit smoothed particle hydrodynamics model for simulating incompressible fluid-elastic coupling.
Comput. Animat. Virtual Worlds
34 (5) (2023)
Ye Zhang
,
Fangpeng Yan
,
Xiang Ji
,
Bo Wang
,
Dingzhong Feng
A study on finger vein recognition with few samples based on residual connected meta-learning.
Comput. Animat. Virtual Worlds
34 (5) (2023)
Nadia Magnenat-Thalmann
,
Daniel Thalmann
Editorial Issue 34.5.
Comput. Animat. Virtual Worlds
34 (5) (2023)
Yanrui Xu
,
Chongming Song
,
Xiaokun Wang
,
Xiaojuan Ban
,
Jiamin Wang
,
Yalan Zhang
,
Jian Chang
Spatial adaptivity with boundary refinement for smoothed particle hydrodynamics fluid simulation.
Comput. Animat. Virtual Worlds
34 (5) (2023)
Sandhya Rani Sahoo
,
Ratnakar Dash
,
Ramesh Kumar Mohapatra
A customized deep learning framework for skin lesion classification using dermoscopic images.
Comput. Animat. Virtual Worlds
34 (5) (2023)
Taeyoung Kim
,
Inkyu An
,
Sung-Eui Yoon
Inexpensive indoor acoustic material estimation for realistic sound propagation.
Comput. Animat. Virtual Worlds
34 (5) (2023)
volume 34, number 6, 2023
Jiwei Zhang
,
Haiyuan Wu
,
Qian Chen
,
Hirotaka Hachiya
Multi-feature subspace representation network for person re-identification via bird's-eye view image.
Comput. Animat. Virtual Worlds
34 (6) (2023)
Rustam Akhunov
,
Rene Winchenbach
,
Andreas Kolb
Evaluation of particle-based smoothed particle hydrodynamics boundary handling approaches in computer animation.
Comput. Animat. Virtual Worlds
34 (6) (2023)
Xiaoyun Ji
,
Lanfeng Zhou
Location of acupuncture points based on graph convolution and 3D deep learning in virtual humans.
Comput. Animat. Virtual Worlds
34 (6) (2023)
Sahadeb Shit
,
Dibyendu Kumar Das
,
Dip Narayan Ray
,
Bappadittya Roy
An encoder-decoder based CNN architecture using end to end dehaze and detection network for proper image visualization and detection.
Comput. Animat. Virtual Worlds
34 (6) (2023)
Nadia Magnenat-Thalmann
,
Daniel Thalmann
Editorial issue 34.6.
Comput. Animat. Virtual Worlds
34 (6) (2023)
Jian Lu
,
Yinghao Gong
,
Yanran Zhou
,
Cheng-Xian Ma
,
Tingting Huang
CHAN: Skeleton based action recognition by multi-level feature learning.
Comput. Animat. Virtual Worlds
34 (6) (2023)
Hong Lin
,
Chenchen Xu
,
Chun Liu
FAEC-GAN: An unsupervised face-to-anime translation based on edge enhancement and coordinate attention.
Comput. Animat. Virtual Worlds
34 (6) (2023)
Rahul Jain
,
Ram Kumar Karsh
,
Abul Abbas Barbhuiya
Linked motion image-based dynamic hand gesture recognition.
Comput. Animat. Virtual Worlds
34 (6) (2023)
Jing Zhao
,
Mengmeng Sun
,
Feng Wang
,
Xiaolong Wang
,
Jian Zhang
,
Yong Tang
A rapid diffusion simulation method of multiple-fluid coupling combined with MPM and PFM.
Comput. Animat. Virtual Worlds
34 (6) (2023)
Trudi Di Qi
,
Suvranu De
Split and join: An efficient approach for simulating stapled intestinal anastomosis in virtual reality.
Comput. Animat. Virtual Worlds
34 (6) (2023)
Chaehan So
,
Anel Khvan
,
Wonjun Choi
Natural conversations with a virtual being: How user experience with a current conversational AI model compares to expectations.
Comput. Animat. Virtual Worlds
34 (6) (2023)
FFT-based efficient Poisson solver in nonrectangular domain.
Comput. Animat. Virtual Worlds
34 (6) (2023)
Numan Ali
,
Sehat Ullah
,
Mohammad Raees
The effect of task specific aids on students' performance and minimization of cognitive load in a virtual reality chemistry laboratory.
Comput. Animat. Virtual Worlds
34 (6) (2023)
Shenghuan Zhao
,
Yaxue Ni
,
Guozheng Dong
,
Jianglan Tian
,
Yulin Chen
Comparing three XR technologies in reviewing performance-based building design: A pilot study of façade fenestrations.
Comput. Animat. Virtual Worlds
34 (6) (2023)