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VR/AR
2012
2012
2012
Keyphrases
Publications
2012
Andrea Bönsch
,
Frederik Graff
,
Daniel Bündgens
,
Torsten W. Kuhlen
CAVIR: Correspondence Analysis in Virtual Reality.
VR/AR
(2012)
Dominik Huppmann
,
Johannes Luderschmidt
,
Nadia Haubner
,
Simon Lehmann
,
Ralf Dörner
,
Ulrich Schwanecke
Exploring and Evaluating the Combined Multi-Touch and In-the-Air Tabletop Interaction Space.
VR/AR
(2012)
Carolin Walter
,
Gerd Bruder
,
Benjamin Bolte
,
Frank Steinicke
Evaluation of Field of View Calibration Techniques for Head-mounted Displays and Effects on Distance Estimation.
VR/AR
(2012)
Dennis Jensch
,
Daniel Mohr
,
Gabriel Zachmann
A Comparative Evaluation of Three Skin Color Detection Approaches.
VR/AR
(2012)
Manuel J. Huber
,
Michael Schlegel
,
Gudrun Klinker
Temporal Calibration in Multisensor Tracking Setups.
VR/AR
(2012)
Christian Wagner
,
Markus Flatken
,
Fang Chen
,
Andreas Gerndt
,
Charles D. Hansen
,
Hans Hagen
Interactive Hybrid Remote Rendering for Multi-pipe Powerwall Systems.
VR/AR
(2012)
Ralf Dörner
,
Jonas Etzold
,
Paul Grimm
,
Jörg Schweitzer
kARbon: eine Web-basierte AR-Anwendung für die Kommunikationsunterstützung in der Bauindustrie.
VR/AR
(2012)
Florian Klompmaker
,
Volker Paelke
Ein Taxonomie basierter Ansatz des Interaction Designs am Beispiel koaktiver 3D Geo-Visualisierungen.
VR/AR
(2012)
Simon Thiele
,
Christian Geiger
Realitätsnahe Interaktion in einem 3D-Simulator für traditionelles Bogenschießen.
VR/AR
(2012)
Vincent Küszter
,
Stephan Rusdorf
,
Guido Brunnett
Verbesserung des Kollisionsverhaltens des Position-Based-Dynamics-Verfahrens bei Kleidungssimulation über Animationsconstraints.
VR/AR
(2012)
Rolf Westerteiger
,
Fang Chen
,
Andreas Gerndt
,
Bernd Hamann
,
Hans Hagen
Remote GPU-Accelerated Online Pre-processing of Raster Maps for Terrain Rendering.
VR/AR
(2012)
Dennis Wiebusch
,
Martin Fischbach
,
Alexander Strehler
,
Marc Erich Latoschik
,
Gerd Bruder
,
Frank Steinicke
Evaluation von Headtracking in interaktiven virtuellen Umgebungen auf Basis der Kinect.
VR/AR
(2012)
Henry Lehmann
,
Katja Fiedler
,
Bernhard Jung
Processing In-Situ Compressed Large Data Sets in VR-based Flow Analysis.
VR/AR
(2012)
Philipp Ludwig
,
Joachim Büchel
,
Jens Herder
,
Wolfgang Vonolfen
InEarGuide -- A Navigation and Interaction Feedback System using In Ear Headphones for Virtual TV Studio Productions.
VR/AR
(2012)
Virtuelle und Erweiterte Realität - 9. Workshop der GI-Fachgruppe VR/AR 2012, Düsseldorf, Deutschland, September 19-20, 2012. Proceedings
VR/AR
(2012)
Mathias Leonhardt
,
Christian-A. Bohn
Precomputed Illumination for Virtual Reality Scenarios.
VR/AR
(2012)
David Vogt
,
Erik Berger
,
Heni Ben Amor
,
Bernhard Jung
Learning Two-Person Interaction Models for Responsive Virtual Characters and Humanoid Robots.
VR/AR
(2012)
Martin Fischbach
,
Christian Treffs
,
David Cyborra
,
Alexander Strehler
,
Thomas Wedler
,
Gerd Bruder
,
Andreas Pusch
,
Marc Erich Latoschik
,
Frank Steinicke
A Mixed Reality Space for Tangible User Interaction.
VR/AR
(2012)
Volker Settgast
,
Marcel Lancelle
,
Dietmar Bauer
,
Dieter W. Fellner
Hands-Free Navigation in Immersive Environments for the Evaluation of the Effectiveness of Indoor Navigation Systems.
VR/AR
(2012)
Weiyu Yi
,
Stefan Mock
,
René Weller
,
Gabriel Zachmann
Sphere-Spring Systems and their Application to Hand Animation.
VR/AR
(2012)