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Remote GPU-Accelerated Online Pre-processing of Raster Maps for Terrain Rendering.
Rolf Westerteiger
Fang Chen
Andreas Gerndt
Bernd Hamann
Hans Hagen
Published in:
VR/AR (2012)
Keyphrases
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gpu accelerated
real time
preprocessing
terrain modeling
finite element
online learning
real time rendering
multiresolution
high fidelity
genetic algorithm
three dimensional
high quality
feature extraction
binary images
computer graphics
image reconstruction