Water Surface Simulation Based on Perlin Noise and Secondary Distorted Textures.
Hua LiHuamin YangChao XuYuling CaoPublished in: CSA/CUTE (2016)
Keyphrases
- surface texture
- textured surfaces
- principal curvatures
- random noise
- noisy data
- three dimensional
- signal to noise ratio
- high contrast
- fine details
- surface reconstruction
- image texture
- surface model
- surface temperature
- gaussian noise
- noise level
- noise model
- texture images
- noise reduction
- surface properties
- smooth surfaces
- surface geometry
- image brightness
- range data
- high resolution
- optical flow
- object recognition