Calculating global illumination for glossy surfaces.
Wolfgang StürzlingerPublished in: Comput. Graph. (1998)
Keyphrases
- global illumination
- reflectance properties
- curved surfaces
- monte carlo
- computer graphics
- ray tracing
- shape recovery
- light source
- surface normals
- lighting conditions
- photometric stereo
- three dimensional
- structured light
- image space
- specular reflection
- surface orientation
- smooth surfaces
- range data
- surface shape
- implicit surfaces
- object surface
- image synthesis
- real objects
- single image
- light transport
- computer vision
- subsurface scattering
- surface model
- texture images
- image acquisition
- intensity values
- geometric features
- markov chain
- d objects
- viewpoint
- video sequences
- image processing