Login / Signup

A Journey to Identify Users' Classification Strategies to Customize Game-Based and Gamified Learning Environments.

Marcela PessoaMárcia LimaFernanda PiresGabriel HaydarRafaela MeloLuiz A. L. RodriguesDavid B. F. OliveiraElaine Harada T. de OliveiraLeandro GalvãoBruno GadelhaSeiji IsotaniIsabela GaspariniTayana Conte
Published in: IEEE Trans. Learn. Technol. (2024)
Keyphrases