Multi-View 3D Reconstruction of a Texture-Less Smooth Surface of Unknown Generic Reflectance.
Ziang ChengHongdong LiYuta AsanoYinqiang ZhengImari SatoPublished in: CVPR (2021)
Keyphrases
- multi view
- illumination direction
- photometric stereo
- smooth surfaces
- single view
- surface normals
- surface reconstruction
- surface orientation
- three dimensional
- visual hull
- surface patches
- multiple views
- d objects
- range images
- depth map
- specular reflection
- perspective projection
- camera calibration
- multiple cameras
- stereo algorithms
- d scene
- stereo algorithm
- curved surfaces
- shape recovery
- bundle adjustment
- planar surfaces
- view synthesis
- light source
- object surface
- computer vision
- real scenes
- vanishing points
- structured light
- optical flow
- shape from shading
- surface shape