Implementing As-Rigid-As-Possible Shape Manipulation and Surface Flattening.
Takeo IgarashiYuki IgarashiPublished in: J. Graphics, GPU, & Game Tools (2009)
Keyphrases
- surface shape
- shape reconstruction
- three dimensional
- shape estimation
- shape from texture
- shape recovery
- statistical shape model
- recovering shape
- shape model
- surface geometry
- occluding contours
- surface texture
- surface reconstruction
- vector field
- deformable surface
- surface representation
- d mesh
- distance map
- surface points
- fine scale
- surface matching
- global shape
- d objects
- object shape
- range data
- shape descriptors
- object surface
- shape representation
- geodesic distance
- medical images
- free form surfaces
- shape properties
- shape from shading
- articulated motion
- affine camera
- shape index
- surface registration
- surface features
- deformable shapes
- perspective projection
- differential geometry
- shape features
- surface orientation
- surface meshes
- surface model
- gradient field
- single image
- aspect ratio
- material properties