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Are They Learning or Playing? Moderator Conditions of Gamification's Success in Programming Classrooms.

Luiz A. L. RodriguesFilipe D. PereiraArmando M. TodaPaula T. PalominoWilk OliveiraMarcela PessoaLeandro S. G. CarvalhoDavid B. F. OliveiraElaine Harada T. de OliveiraAlexandra I. CristeaSeiji Isotani
Published in: ACM Trans. Comput. Educ. (2022)
Keyphrases
  • learning process
  • learning algorithm
  • reinforcement learning
  • supervised learning
  • learning sciences
  • online learning
  • learning systems
  • learning analytics
  • object oriented programming
  • computer programming