Direct Computation of Depth from Shading for Perspective Projection.
Kousuke WakabayashiNorio TagawaKan OkuboPublished in: VISAPP (1) (2012)
Keyphrases
- perspective projection
- shape from shading
- shape from texture
- orthographic projection
- planar surfaces
- single view
- light source
- lambertian surface
- surface normals
- single image
- affine projection
- depth information
- photometric stereo
- shape recovery
- surface orientation
- shape reconstruction
- vanishing points
- depth map
- velocity field
- image processing
- object recognition