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Hardware improvement of cybernetic human HRP-4C for entertainment use.
Kenji Kaneko
Fumio Kanehiro
Mitsuharu Morisawa
Tokuo Tsuji
Kanako Miura
Shinichiro Nakaoka
Shuuji Kajita
Kazuhito Yokoi
Published in:
IROS (2011)
Keyphrases
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hardware and software
low cost
real time
human interaction
multimedia
human subjects
artificial intelligence
human users
human behavior
significant improvement
data acquisition
pose estimation
human computer interaction
humanoid robot
hardware implementation
information systems
computing systems
computer vision