Using Specularities to Recover Multiple Light Sources in the Presence of Texture.
Pascal LaggerPascal FuaPublished in: ICPR (1) (2006)
Keyphrases
- multiple light sources
- color constancy
- specular reflection
- light source
- photometric stereo
- surface normals
- shape from shading
- surface orientation
- photometric properties
- uncalibrated photometric stereo
- lighting conditions
- feature extraction
- surface shape
- specular highlights
- computer vision
- illumination conditions
- cast shadows
- input image
- optical flow
- viewpoint